One line summary of your issue
3.1.0 Seduction doesn't check for Divine Blood properly
Game Version
KKAD
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
The seduction logic in way_of_life_decisions.txt and wol_seduction_events.txt does not appear to have been properly updated for HF, since the opportunity to seduce certain close relatives (e.g. your children) explicitly checks for Mazdan/Messalian and both seduction fallout and how the AI evaluates seduction checks for those religions when close relatives are involved.
The decision logic also only checks for having the exact same religion in those cases, as opposed to both parties having *any* religion that would be fine with it (e.g. a Messalian wouldn't be able to seduce certain closely related Zoroastrians, even if the former is the liege of the latter).
Suggested fix:
- Have the religion checks include an OR block so that e.g. Zoroastrian-Messalian seduction isn't blocked/rendered less likely if both sides have different religions that are fine with Divine Blood.
- Add checks for Divine Marriage and Dawnbreakers where relevant, to ensure that religions with those Doctrines behave in the same way as other religions with Divine Blood when it comes to valid seduction targets and seduction fallout/acceptance.
Steps to reproduce the issue.
N/A - issue is script-based
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3.1.0 Seduction doesn't check for Divine Blood properly
Game Version
KKAD
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
The seduction logic in way_of_life_decisions.txt and wol_seduction_events.txt does not appear to have been properly updated for HF, since the opportunity to seduce certain close relatives (e.g. your children) explicitly checks for Mazdan/Messalian and both seduction fallout and how the AI evaluates seduction checks for those religions when close relatives are involved.
The decision logic also only checks for having the exact same religion in those cases, as opposed to both parties having *any* religion that would be fine with it (e.g. a Messalian wouldn't be able to seduce certain closely related Zoroastrians, even if the former is the liege of the latter).
Suggested fix:
- Have the religion checks include an OR block so that e.g. Zoroastrian-Messalian seduction isn't blocked/rendered less likely if both sides have different religions that are fine with Divine Blood.
- Add checks for Divine Marriage and Dawnbreakers where relevant, to ensure that religions with those Doctrines behave in the same way as other religions with Divine Blood when it comes to valid seduction targets and seduction fallout/acceptance.
Steps to reproduce the issue.
N/A - issue is script-based
Upload Attachment
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