One line summary of your issue
[3.1.1] Time To Go Event Includes Councillors
Game Version
3.1.1
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes, but none that affect the checksum.
Please explain your issue is in as much detail as possible.
When I choose the decision to ask some "unimportant" courtiers to leave my court (due to the court limit), the event (Time to Go) has fired, selecting two of my COUNCILLORS (my Diviner and my Spymaster).
This can't be intentional behaviour.
Steps to reproduce the issue.
Check the save game.
Upload Attachment
[3.1.1] Time To Go Event Includes Councillors
Game Version
3.1.1
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes, but none that affect the checksum.
Please explain your issue is in as much detail as possible.
When I choose the decision to ask some "unimportant" courtiers to leave my court (due to the court limit), the event (Time to Go) has fired, selecting two of my COUNCILLORS (my Diviner and my Spymaster).
This can't be intentional behaviour.
Steps to reproduce the issue.
Check the save game.
Upload Attachment

Attachments
Upvote
0