One line summary of your issue
[3.2] Smith dies when I die
Game Version
3.2
What expansions do you have installed?
Jade Dragon,
The Reapers Due,
Conclave,
Horse Lords,
Way of Life,
Charlemagne,
Rajas of India,
Sons of Abraham,
The Old Gods,
The Republic,
Legacy of Rome,
Sword of Islam,
Holy Fury
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
When my character dies, my smith immediately 'dies a natural death'.
This prevents the smith from delivering to my next ruler, despite code that tries to allow it:
Smiths should be exempted from the "unimportant characters die when their liege dies" rule.
Steps to reproduce the issue.
1. "Search for a smith" decision
2. As soon as the smith arrives in court, click the smith, then `die` to kill the player character
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[3.2] Smith dies when I die
Game Version
3.2
What expansions do you have installed?
Jade Dragon,
The Reapers Due,
Conclave,
Horse Lords,
Way of Life,
Charlemagne,
Rajas of India,
Sons of Abraham,
The Old Gods,
The Republic,
Legacy of Rome,
Sword of Islam,
Holy Fury
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
When my character dies, my smith immediately 'dies a natural death'.
This prevents the smith from delivering to my next ruler, despite code that tries to allow it:
Code:
if = {
limit = { NOT = { event_target:smith_employer = { is_alive = yes } } }
liege = { save_event_target_as = smith_employer }
}
Smiths should be exempted from the "unimportant characters die when their liege dies" rule.
Steps to reproduce the issue.
1. "Search for a smith" decision
2. As soon as the smith arrives in court, click the smith, then `die` to kill the player character
Upload Attachment
Upvote
0