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roller_bin_laden

Recruit
18 Badges
Jun 22, 2019
2
1
  • Crusader Kings II: Way of Life
  • Crusader Kings III
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
One line summary of your issue
CK II - [3.2.1 AZCE] Rebel as merchant republic reverts to feudal

Game Version
3.2.1

What expansions do you have installed?
Jade Dragon,
Monks & Mystics,
The Reapers Due,
Conclave,
Horse Lords,
Way of Life,
Charlemagne,
Rajas of India,
Sons of Abraham,
The Old Gods,
The Republic,
Legacy of Rome,
Sword of Islam,
Holy Fury, All of the above

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
I was playing as merchant republic on the empire level (Latin Empire). My ruler died and his infant son thus couldn't take over as doge. When he came of age, he was a Lord Mayor (Count level), patrician of the empire. I started a faction for Increase council power, but ended it through white peace. At this point, the temporary title reverted, but rather than go back to Lord Mayor (merchant republic) I had become a feudal count and the patrician house was gone.

Steps to reproduce the issue.


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