One line summary of your issue
CKII [3.1.0 (KKAD)] - Murder bloodline ambition does not count cannibalism
Game Version
3.1.0
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
When secluded with courtiers, when a courtier eats your food (event RIP.11554), when you eat them (option RIP.11555.a), it does not count as a kill for the murder bloodline.
In the check for murder bloodline kill event (HF.24017), it checks for three triggers: "death_murder_unknown_trigger", "death_murder_known_trigger", and "death_execution_trigger". The eat option has a kill reason of "death_execution_eaten_unknown" which does not show up in the list of death reasons for these three triggers. In fact, this death reason doesn't show up in the scripted triggers at all.
To fix this, you can add "death_execution_unknown_trigger" with that reason in it (and any other means of death that involve "execution_unknown" in the name if there are any) and add that trigger to the murder bloodline kill event.
Furthermore, sacrifices don't seem to add to the count either, but that's because the don't seem to count as unknown murders either. I can't tell if that's intentional or not.
And while you're editing the murder bloodline kill event, you can combine the "death_murder_unknown_trigger" and "death_murder_known_trigger" into "death_murder_trigger" for a small amount of code cleanup.
Steps to reproduce the issue.
1. Give yourself 5k prestige and start the Forge Bloodline Ambition
2. Invite some gluttonous or hedonists into your court. Five should be plenty.
3. Shut the gates and give yourself the food shortage event (RIP.11550)
4. Wait until you get the courtier ate your food event and eat them.
Expected: The ambition kill count should now be one higher.
Actual: The ambition kill count remains the same.
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CKII [3.1.0 (KKAD)] - Murder bloodline ambition does not count cannibalism
Game Version
3.1.0
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
When secluded with courtiers, when a courtier eats your food (event RIP.11554), when you eat them (option RIP.11555.a), it does not count as a kill for the murder bloodline.
In the check for murder bloodline kill event (HF.24017), it checks for three triggers: "death_murder_unknown_trigger", "death_murder_known_trigger", and "death_execution_trigger". The eat option has a kill reason of "death_execution_eaten_unknown" which does not show up in the list of death reasons for these three triggers. In fact, this death reason doesn't show up in the scripted triggers at all.
To fix this, you can add "death_execution_unknown_trigger" with that reason in it (and any other means of death that involve "execution_unknown" in the name if there are any) and add that trigger to the murder bloodline kill event.
Furthermore, sacrifices don't seem to add to the count either, but that's because the don't seem to count as unknown murders either. I can't tell if that's intentional or not.
And while you're editing the murder bloodline kill event, you can combine the "death_murder_unknown_trigger" and "death_murder_known_trigger" into "death_murder_trigger" for a small amount of code cleanup.
Steps to reproduce the issue.
1. Give yourself 5k prestige and start the Forge Bloodline Ambition
2. Invite some gluttonous or hedonists into your court. Five should be plenty.
3. Shut the gates and give yourself the food shortage event (RIP.11550)
4. Wait until you get the courtier ate your food event and eat them.
Expected: The ambition kill count should now be one higher.
Actual: The ambition kill count remains the same.
Upload Attachment
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