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bhashem98

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Nov 20, 2018
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One line summary of your issue
cultural title names reverts on reload

Game Version
3.0.1

What expansions do you have installed?
All of the above

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
As I initiate a new game with dynamic province names enabled based on culture, it works as intended. If I proceed to save and quit the game and reload the save later, the province names all revert to their English titles, such as telemark in Norway.

Steps to reproduce the issue.
create a new game with cultural title names on, save the new game, exit the game, load the game back up, and finally reload the save.

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I have the same problem but only with savegames from an alternative start. (Game version 3.0.1 CDYZ - all expansions)

I think I found the problem: I modified the file 00_game_rules.txt by removing the line "alt_strat_default = off" in the definition of "cultural_title_names" and there is no more problem

cultural_title_names = {
name = "RULE_CULTURAL_TITLE_NAMES"
group = "RULE_GROUP_VARIOUS"
# alt_start_default = off
option = {
name = on
text = "RULE_OPTION_ON"
desc = "RULE_CULTURAL_TITLE_NAMES_ON_DESC"
}
option = {
name = off
text = "RULE_OPTION_OFF"
desc = "RULE_CULTURAL_TITLE_NAMES_OFF_DESC"
}
}
 
Yeah well I had the same (I always play with cultural names on, I've never disabled this since I think it's a major immersion-breaking feature) and it kind of sucks... I think someone should open a ticket about the general weird behavior with game rules in shattered world...