One line summary of your issue
Game checks for Iron instead of Mercury (3.0.1.1)
Game Version
3.0.1.1
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
In several scripted triggers, the code checks for ingredient_metal_exotic8 twice, with one commented are Mercury and the other commented as iron. Mercury is ingredient_metal_exotic2, so it never actually gets checked for.
The affected scripted triggers are:
selected_ingredient_is_perceived_healthy_trigger
selected_ingredient_is_unhealthy_trigger
ingredient_is_perceived_healthy_trigger
ingredient_is_unhealthy_trigger
Steps to reproduce the issue.
Do anything that cares about how healthy an ingredient is and choose Mercury. It's perceived as less healthy than it should, and the results are more healthy than they should be
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Game checks for Iron instead of Mercury (3.0.1.1)
Game Version
3.0.1.1
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
In several scripted triggers, the code checks for ingredient_metal_exotic8 twice, with one commented are Mercury and the other commented as iron. Mercury is ingredient_metal_exotic2, so it never actually gets checked for.
The affected scripted triggers are:
selected_ingredient_is_perceived_healthy_trigger
selected_ingredient_is_unhealthy_trigger
ingredient_is_perceived_healthy_trigger
ingredient_is_unhealthy_trigger
Steps to reproduce the issue.
Do anything that cares about how healthy an ingredient is and choose Mercury. It's perceived as less healthy than it should, and the results are more healthy than they should be
Upload Attachment
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