One line summary of your issue
Game fails to save, probably a memory issue
Game Version
3.2.1 [AZCE]
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Specs: 16GB RAM, i7 6700k, AMD Vega 64 video card, Mac OS 10.4.1. All DLC installed, though Conclave is disabled. No mods.
I've been playing a shattered world game as Scania. It's now into the 1100s and I've conquered most of the world at this point. I've taken just about all of Europe, most of Africa, the Middle East, and I'm eating into India with the bulk of northern Asia left to go. The game chugs pretty badly from time to time, sometimes to the point of becoming unplayable.
However, I've twice seen the game fail to save on the autosave dates. A dialog pops up and says so, asking if I'm out of disk space (no) or if I'm using illegal characters (no). If it does this once, it will do this continuously at every save attempt until I quit and reopen the game. I checked memory usage when I saw this happen again recently. 2.86GB. My guess would be that it's hitting the 3GB memory limit as it tries to save and it fails.
Considering how poorly this game is running in the late game and that it eats nearly 2GB after loading the save and climbs near 3GB pretty quickly, I'd say that this game either needs to go 64-bit ASAP (especially since it will become unplayable on Mac OS 10.15 Catalina thanks to Apple's inane choice to kill 32-bit support, which is going to cause some serious support headaches) or tighten up memory management, maybe plug a few memory leaks. I've attached the save, though I doubt there's anything very unique about it.
Steps to reproduce the issue.
Nothing in particular, but playing this save, declaring a few wars, clicking around, dueling, etc seems to eventually trigger it.
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Game fails to save, probably a memory issue
Game Version
3.2.1 [AZCE]
What expansions do you have installed?
All of the above
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Specs: 16GB RAM, i7 6700k, AMD Vega 64 video card, Mac OS 10.4.1. All DLC installed, though Conclave is disabled. No mods.
I've been playing a shattered world game as Scania. It's now into the 1100s and I've conquered most of the world at this point. I've taken just about all of Europe, most of Africa, the Middle East, and I'm eating into India with the bulk of northern Asia left to go. The game chugs pretty badly from time to time, sometimes to the point of becoming unplayable.
However, I've twice seen the game fail to save on the autosave dates. A dialog pops up and says so, asking if I'm out of disk space (no) or if I'm using illegal characters (no). If it does this once, it will do this continuously at every save attempt until I quit and reopen the game. I checked memory usage when I saw this happen again recently. 2.86GB. My guess would be that it's hitting the 3GB memory limit as it tries to save and it fails.
Considering how poorly this game is running in the late game and that it eats nearly 2GB after loading the save and climbs near 3GB pretty quickly, I'd say that this game either needs to go 64-bit ASAP (especially since it will become unplayable on Mac OS 10.15 Catalina thanks to Apple's inane choice to kill 32-bit support, which is going to cause some serious support headaches) or tighten up memory management, maybe plug a few memory leaks. I've attached the save, though I doubt there's anything very unique about it.
Steps to reproduce the issue.
Nothing in particular, but playing this save, declaring a few wars, clicking around, dueling, etc seems to eventually trigger it.
Upload Attachment
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