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jogzy123

Private
10 Badges
Jun 3, 2021
15
18
  • Crusader Kings II
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings III
Short summary of your issue
Commander is also a knight.... in a completely different location as well

Game Version
1.3.1 (corvus)

What OS are you playing on?
Windows

What platform are you using?
Steam

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
No

How much "pain" is this causing you?
2

Please explain the issue you experienced in the most condensed way possible
I'm pretty sure that commanders cannot also be knights. Especially not knights in armies that are in a completely different area to the army that they are supposedly commanding.

Here I had 1 army which I split in the middle of a siege so I could continue the siege at a reasonable pace while heading north and attacking an enemy army.

I noticed that the guy I appointed as commander of army 2 was still a knight with the first army doing the siege. So this guy was leading a battle as a commander in one barony, while taking part in a siege as a knight in a completely different barony at the same time.

I loaded a previous save and sure enough doing the same thing worked again. I don't have the original but the test save file is included and should be fully reproduceable.

Please explain how to reproduce the issue
Open provided save file. Use the army to lay siege to Corabia. While sieging, pause the game and manually split off a new army. I used the top 5 regiments on the list excluding the siege weapons but i doubt it makes a difference.

Select the new army from within the "split off army" screen. While still paused, appoint Mikulas as commander of the new army and send it west to fight the enemy army in carafat.

Mikulas should be leading the second army while still beseiging as a knight. He remains a knight in army 1 even after the siege has ended or the army moves.

Is there anything else you think could help us identify/replicate the issue?
See above. If I had to guess, I'm saying whoever programmed the game to remove an appointed commander as a knight forgot to say the game should also do that if he gets appointed head of a different army to the one he is already in.

I have attached a save game
Yes

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  • Crusader Kings III 07_06_2021 02_29_45.png
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  • Crusader Kings III 07_06_2021 03_04_31.png
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  • Crusader Kings III 07_06_2021 03_04_21.png
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Hi @NamelessTheSecond, adding the additional information about this issue here:

In addition to what jogzy123 has noted, Knights can actually be Commanders in the same army too. And, if you do that, they still get to participate in battles as a Knight. So, a Knight in an army can command both their own army, as well as other armies.

However, they'll only be shown participating in battle as a Knight in the army where they're actually a Knight.

I'm assuming the game doesn't intend for Commanders to participate in a battle, as when you command as a Ruler, you don't get kills.

In any case, I'm attaching screenshots (the order is per the screenshot's number, from 1 to 6) that showcase both instances of the bug (what jogzy123 is saying + what I am saying). This is a freshly started game with Halfdan "Whiteshirt", and the battle is from the automatically started war "Sons of Lothbrok Invasion of Northumberland". This is why I am attaching no save.

Please let me know if I can provide further details.
 

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