Short summary of your issue:
Countdown timer displays incorrect number of months
Game Version:
1.2.2
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?:
No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
5
Please explain the issue you experienced in the most condensed way possible
Countdown timers (for e.g. sieges and councillor missions) show the incorrect number of months remaining. The number of months remaining needs to be increased.
Please explain how to reproduce the issue
Start a game, send your spymaster on a find secrets mission, leave the councillor window open and observe the find secrets countdown timer closely. Once it gets to 3 months, slow the game to speed 1 or 2. Take note of the date when it ticks over from 3 to 2 months. The timer spends 30/31 days saying "2 months", then ticks over to "1 month", then "59 days" (which is just under 2 months!). This is why many of the missions and timers (for e.g. murder plots) say 11 months when selecting them. They are in fact 365 days (1 year) away, but the month counter is incorrect.
Is there anything else you think could help us identify/replicate the issue?
Look at the dates and spymaster countdown timer (both, handily, in the lower right corner) in the attached screenshots.
The same thing happens for sieges, however, as sieges have events that can reduce the number of days remaining, it is less obvious.
I have attached a save game
No
Upload Attachment
File(s) attached
Countdown timer displays incorrect number of months
Game Version:
1.2.2
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?:
No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
5
Please explain the issue you experienced in the most condensed way possible
Countdown timers (for e.g. sieges and councillor missions) show the incorrect number of months remaining. The number of months remaining needs to be increased.
Please explain how to reproduce the issue
Start a game, send your spymaster on a find secrets mission, leave the councillor window open and observe the find secrets countdown timer closely. Once it gets to 3 months, slow the game to speed 1 or 2. Take note of the date when it ticks over from 3 to 2 months. The timer spends 30/31 days saying "2 months", then ticks over to "1 month", then "59 days" (which is just under 2 months!). This is why many of the missions and timers (for e.g. murder plots) say 11 months when selecting them. They are in fact 365 days (1 year) away, but the month counter is incorrect.
Is there anything else you think could help us identify/replicate the issue?
Look at the dates and spymaster countdown timer (both, handily, in the lower right corner) in the attached screenshots.
The same thing happens for sieges, however, as sieges have events that can reduce the number of days remaining, it is less obvious.
I have attached a save game
No
Upload Attachment
File(s) attached
Attachments
Upvote
0