Short summary of your issue
is_available_at_peace_adult does not actually check that the character is an adult
Game Version
1.4.2
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
3
Please explain the issue you experienced in the most condensed way possible
The is_available_at_peace_adult trigger does not actually check for adulthood. This means events that are very strange for children can occur, for example the arm wrestling event when one is a few years old, and so on.
Please explain how to reproduce the issue
Trigger any event that uses is_available_at_peace_adult. Or just check the 00_available_for_events_triggers.txt file.
Is there anything else you think could help us identify/replicate the issue?
The check is in 00_available_for_events_triggers.txt lines 124-133, and looks like this:
I have attached a save game
No
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File(s) attached
is_available_at_peace_adult does not actually check that the character is an adult
Game Version
1.4.2
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
3
Please explain the issue you experienced in the most condensed way possible
The is_available_at_peace_adult trigger does not actually check for adulthood. This means events that are very strange for children can occur, for example the arm wrestling event when one is a few years old, and so on.
Please explain how to reproduce the issue
Trigger any event that uses is_available_at_peace_adult. Or just check the 00_available_for_events_triggers.txt file.
Is there anything else you think could help us identify/replicate the issue?
The check is in 00_available_for_events_triggers.txt lines 124-133, and looks like this:
Code:
is_available_at_peace_adult = {
is_alive = yes
is_in_an_activity = no
is_imprisoned = no
is_busy_in_events = no
has_contagious_deadly_disease_trigger = no
NOT = { has_trait = incapable }
is_at_war = no
is_commanding_army = no
}
I have attached a save game
No
Upload Attachment
File(s) attached
Attachments
- 1