Hai ...
I'm tweaking some Parameters in the defines.lua for my Stellaris-Game-Play (Economic-Part), but I'm a Little Bit confused about Something ...
NDefines.NAI.MILITARY_STATION_BUDGET_FRACTION = 0.00;
NDefines.NAI.SAVINGS_BUDGET_FRACTION = 0.00;
NDefines.NAI.ARMY_BUDGET_FRACTION = 0.05;
NDefines.NAI.NAVY_BUDGET_FRACTION = 0.15;
NDefines.NAI.STATION_BUDGET_FRACTION = 0.30;
NDefines.NAI.BUILDING_BUDGET_FRACTION = 0.40;
NDefines.NAI.ROBOT_BUDGET_FRACTION = 0.10;
NDefines.NAI.MINERAL_MILITARY_STATION_BUDGET_FRACTION = 0.00;
NDefines.NAI.MINERAL_NAVY_BUDGET_FRACTION = 0.15;
NDefines.NAI.MINERAL_STATION_BUDGET_FRACTION = 0.25;
NDefines.NAI.MINERAL_BUILDING_BUDGET_FRACTION = 0.25;
NDefines.NAI.MINERAL_SPACEPORT_BUDGET_FRACTION = 0.05;
NDefines.NAI.MINERAL_COLONY_BUDGET_FRACTION = 0.10;
NDefines.NAI.MINERAL_ARMY_BUDGET_FRACTION = 0.05;
NDefines.NAI.MINERAL_TILE_BLOCKER_BUDGET_FRACTION = 0.10;
NDefines.NAI.MINERAL_ROBOT_BUDGET_FRACTION = 0.05;
NDefines.NAI.ENERGY_COLONY_BUDGET_FRACTION = 0.3;
NDefines.NAI.ENERGY_FACTIONS_BUDGET_FRACTION = 0.15;
NDefines.NAI.ENERGY_TILE_BLOCKER_BUDGET_FRACTION = 0.2;
NDefines.NAI.ENERGY_ROBOT_BUDGET_FRACTION = 0.2;
NDefines.NAI.ENERGY_SAVINGS_BUDGET_FRACTION = 0.15;
NDefines.NAI.SECTOR_STATION_BUDGET_FRACTION = 0.40;
NDefines.NAI.SECTOR_BUILDING_BUDGET_FRACTION = 0.60;
NDefines.NAI.SECTOR_SPACEPORT_BUDGET_FRACTION = 0.00;
NDefines.NAI.SECTOR_ARMY_BUDGET_FRACTION = 0.00;
NDefines.NAI.SECTOR_BUILDING_MAINT_BUDGET_FRACTION = 0.60;
NDefines.NAI.SECTOR_STATION_MAINT_BUDGET_FRACTION = 0.40;
NDefines.NAI.SECTOR_ARMY_MAINT_BUDGET_FRACTION = 0.00;
I'm tweaking some Parameters in the defines.lua for my Stellaris-Game-Play (Economic-Part), but I'm a Little Bit confused about Something ...
NDefines.NAI.MILITARY_STATION_BUDGET_FRACTION = 0.00;
NDefines.NAI.SAVINGS_BUDGET_FRACTION = 0.00;
NDefines.NAI.ARMY_BUDGET_FRACTION = 0.05;
NDefines.NAI.NAVY_BUDGET_FRACTION = 0.15;
NDefines.NAI.STATION_BUDGET_FRACTION = 0.30;
NDefines.NAI.BUILDING_BUDGET_FRACTION = 0.40;
NDefines.NAI.ROBOT_BUDGET_FRACTION = 0.10;
NDefines.NAI.MINERAL_MILITARY_STATION_BUDGET_FRACTION = 0.00;
NDefines.NAI.MINERAL_NAVY_BUDGET_FRACTION = 0.15;
NDefines.NAI.MINERAL_STATION_BUDGET_FRACTION = 0.25;
NDefines.NAI.MINERAL_BUILDING_BUDGET_FRACTION = 0.25;
NDefines.NAI.MINERAL_SPACEPORT_BUDGET_FRACTION = 0.05;
NDefines.NAI.MINERAL_COLONY_BUDGET_FRACTION = 0.10;
NDefines.NAI.MINERAL_ARMY_BUDGET_FRACTION = 0.05;
NDefines.NAI.MINERAL_TILE_BLOCKER_BUDGET_FRACTION = 0.10;
NDefines.NAI.MINERAL_ROBOT_BUDGET_FRACTION = 0.05;
NDefines.NAI.ENERGY_COLONY_BUDGET_FRACTION = 0.3;
NDefines.NAI.ENERGY_FACTIONS_BUDGET_FRACTION = 0.15;
NDefines.NAI.ENERGY_TILE_BLOCKER_BUDGET_FRACTION = 0.2;
NDefines.NAI.ENERGY_ROBOT_BUDGET_FRACTION = 0.2;
NDefines.NAI.ENERGY_SAVINGS_BUDGET_FRACTION = 0.15;
NDefines.NAI.SECTOR_STATION_BUDGET_FRACTION = 0.40;
NDefines.NAI.SECTOR_BUILDING_BUDGET_FRACTION = 0.60;
NDefines.NAI.SECTOR_SPACEPORT_BUDGET_FRACTION = 0.00;
NDefines.NAI.SECTOR_ARMY_BUDGET_FRACTION = 0.00;
NDefines.NAI.SECTOR_BUILDING_MAINT_BUDGET_FRACTION = 0.60;
NDefines.NAI.SECTOR_STATION_MAINT_BUDGET_FRACTION = 0.40;
NDefines.NAI.SECTOR_ARMY_MAINT_BUDGET_FRACTION = 0.00;