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Like the title says, I was curious about one thing in regards to ruins: is it possible for a province to become one through normal gameplay though any means or do additional provinces become ruins only as a result of picking a different start date?
I've seen nights watch castles become abandoned and seen Selhorys (or whatever that little ruin on the coast of Volantis is called) when the AI tries to colonize it become ruins [again], but I'm not sure what the mechanics behind it are.
Maybe there's an event that ties into the fact that, lore wise, the Night's Watch hasn't been getting the support it needs and abandons more of its keeps.
If the Lord Commander is unable to pay for repairs, the castles fall into ruin again.
AI probably lacked the gold to repair stuff for the colony and made it fail into a ruin again (or they gotinto a war and it got sieged down and destroyed)
I was aware of that (not the part about the Night's Watch), but I was a bit confused why certain events (an extremely powerful dragon being used in a siege and killing everyone in a castle, a massive wildfire stockpile being set off and engulfing an entire province) wouldn't cause a province, or at least one of the baronies within it, to fall into ruin.
I think I've seen the mods reply to a similar question before and said that it caused problems of some kind, but it was a good while ago so I'm not sure. It would make sense but I'm sure it would be a real pain in the ass, especially if it was your characters only holding; it would be game over if your wildfire stockpile accidentally burned down kings landing