Hi.
I'm under the impression that when for example the Dutch colonized Asia, they didn't move doomsday stacks but sent smaller well equipped expeditions that also
committed diplomacy and such(allied with a faction in order to maybe divide) in order to gain control. If this assumption is correct, would it be possible to implement
that type of mechanics into the game?
For example, a new type of colonists (more expensive, more armed) who suffers a lot less attrition, but need to rely on chance for a successful "digging in" a province
in order to get control over it.
In my current France game(cant recall year but land tech 21) I sent 3 fleets south east Asia and declared war on India and Ming and managed to get a solid foothold in both places.
It didn't take long until I had practically wiped out those nations. This system seems a bit unfinished to me, well it was nice when the game first launched but now maybe its time
for some colonization evolution?
what do you all think?
I'm under the impression that when for example the Dutch colonized Asia, they didn't move doomsday stacks but sent smaller well equipped expeditions that also
committed diplomacy and such(allied with a faction in order to maybe divide) in order to gain control. If this assumption is correct, would it be possible to implement
that type of mechanics into the game?
For example, a new type of colonists (more expensive, more armed) who suffers a lot less attrition, but need to rely on chance for a successful "digging in" a province
in order to get control over it.
In my current France game(cant recall year but land tech 21) I sent 3 fleets south east Asia and declared war on India and Ming and managed to get a solid foothold in both places.
It didn't take long until I had practically wiped out those nations. This system seems a bit unfinished to me, well it was nice when the game first launched but now maybe its time
for some colonization evolution?
what do you all think?