Preface: I like very much to negate trade to the nations I want to go to war. Primarily, I do not have to reset all trade routes after declaring war to them, and secondary, because I make them more difficult to obtain trade income. However, I do not see any commerce economic policy that helps this game-play style.
Observation: now, you can choice from free trade (+20% export value and-15% import value), Trading Permits (+2 Capital Trade Routes) and Transaction Taxation (+20% import value, +15% export value). These policies do not translate into different game play styles as you cannot simply favour imports against exports. Moreover, the trade income for the exporter is x1 base trade value of the good while the importer has only x0.35 base trade value. This difference makes that these policies are normally set to 'free trade' an never looked back.
Suggestion: the commerce economic policies will be: Basic economy (+2 Capital Trade Routes), Domestic Focus (+50% domestic value), Service Economy (+100% import value, -50% export value).
Why:
The player that starts small may want to switch to domestic focus to get more goods while growing.
Bigger nations may want to play inwards with domestic focus, securing 0.6 base trade value in domestic trades, negating the 1.0 base trade value to the exporter. This may be explained by an increase of revenues for the State due to the increase of the domestic economy (services).
Finally, if we want to favour a nation that develops their upper classes going beyond a exporting economy, we will use the service economy. The rationale behind the +100% import value is that in a service economy, the state gets more taxes from the service sector than requires the goods (oils, incences, etc..) to function. On the other hand, in a service economy the labour is more expensive and thus our goods are selling at lower margins for lower revenues for the state.
Observation: now, you can choice from free trade (+20% export value and-15% import value), Trading Permits (+2 Capital Trade Routes) and Transaction Taxation (+20% import value, +15% export value). These policies do not translate into different game play styles as you cannot simply favour imports against exports. Moreover, the trade income for the exporter is x1 base trade value of the good while the importer has only x0.35 base trade value. This difference makes that these policies are normally set to 'free trade' an never looked back.
Suggestion: the commerce economic policies will be: Basic economy (+2 Capital Trade Routes), Domestic Focus (+50% domestic value), Service Economy (+100% import value, -50% export value).
Why:
The player that starts small may want to switch to domestic focus to get more goods while growing.
Bigger nations may want to play inwards with domestic focus, securing 0.6 base trade value in domestic trades, negating the 1.0 base trade value to the exporter. This may be explained by an increase of revenues for the State due to the increase of the domestic economy (services).
Finally, if we want to favour a nation that develops their upper classes going beyond a exporting economy, we will use the service economy. The rationale behind the +100% import value is that in a service economy, the state gets more taxes from the service sector than requires the goods (oils, incences, etc..) to function. On the other hand, in a service economy the labour is more expensive and thus our goods are selling at lower margins for lower revenues for the state.
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