This had been on my mind for a while.
The hero rework is overall a major success, but it did affect the dynamics between the tomes somewhat.
The prime example of this is T5 tomes ofcourse. These hero skills were a significant part of their power package, the rift between T5 tomes widened as a result. Archmage and Creator still good, it was just a nice cherry on top for them. For Eternal Lords the hero skill was literally a namesake, might as well rename it to Tome of True Death Magic now. Goddess of Nature always felt like lacking content compared to other T5, and now more than ever.
It's not just about T5 though, it noticeably affected T1 tomes too. Tome of Evolution – major reason to get it was Shepherd skill, which had been, well, you know. Similar case for Horde. Similar case for Beasts.
Then Alchemy and Faith, and any Tome that used to give a free action support ability to heroes. Similarly Fertility, although that one wasn't a free action.
And I vaguely remember someone making a point for Tentacles as a starting Tome based on the hero skill being an free extra Conjure Tentacle, which is now moot.
I could probably make a case for several other Tomes like Astral Mirror and the Chaos one that used to give Demonic Anthem, but I think that's enough. It's already a miracle that I remember so many of them, and a testament that they weren't inconsequential at all.
Thoughts?
Mostly I want to hear other's opinions whether the balance had been skewed too much or it's just an acceptable fluctiation to you?
To me it feels like it had hit underwhelming tomes the most, rendering them unpickable.
The hero rework is overall a major success, but it did affect the dynamics between the tomes somewhat.
The prime example of this is T5 tomes ofcourse. These hero skills were a significant part of their power package, the rift between T5 tomes widened as a result. Archmage and Creator still good, it was just a nice cherry on top for them. For Eternal Lords the hero skill was literally a namesake, might as well rename it to Tome of True Death Magic now. Goddess of Nature always felt like lacking content compared to other T5, and now more than ever.
It's not just about T5 though, it noticeably affected T1 tomes too. Tome of Evolution – major reason to get it was Shepherd skill, which had been, well, you know. Similar case for Horde. Similar case for Beasts.
Then Alchemy and Faith, and any Tome that used to give a free action support ability to heroes. Similarly Fertility, although that one wasn't a free action.
And I vaguely remember someone making a point for Tentacles as a starting Tome based on the hero skill being an free extra Conjure Tentacle, which is now moot.
I could probably make a case for several other Tomes like Astral Mirror and the Chaos one that used to give Demonic Anthem, but I think that's enough. It's already a miracle that I remember so many of them, and a testament that they weren't inconsequential at all.
Thoughts?
Mostly I want to hear other's opinions whether the balance had been skewed too much or it's just an acceptable fluctiation to you?
To me it feels like it had hit underwhelming tomes the most, rendering them unpickable.
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