These definitely qualify as bugs, though Its hard to believe they haven't been discussed; apologies if so.
Firstly, convoys is fubar. The player cannot manually create supply convoys to occupied, or even all naturally owned territories. Yes I am familiar w the screen, but not all locations are in the list. When you allow the AI to build them, it creates crazy, dangerous, inefficient routes, often times using a poor allies dwindling resources since their depot is closer.
Secondly, when attempting to create very favorable or even free trade deals (as in giving resoucres for nothing) to help said starving ally, they cancell the deal. ummm, sorry? Now I have units regularly running out of oil and supplies since by hook or crook I cannot get them any. 'auto-help allies' does not appear to do anything but send a few small trades to very weak allies.
I loaded the new 1.05.1 with high hopes, only to see nothing has changed here. Again, how has this not been noted as a major issue?
Thanks.
Firstly, convoys is fubar. The player cannot manually create supply convoys to occupied, or even all naturally owned territories. Yes I am familiar w the screen, but not all locations are in the list. When you allow the AI to build them, it creates crazy, dangerous, inefficient routes, often times using a poor allies dwindling resources since their depot is closer.
Secondly, when attempting to create very favorable or even free trade deals (as in giving resoucres for nothing) to help said starving ally, they cancell the deal. ummm, sorry? Now I have units regularly running out of oil and supplies since by hook or crook I cannot get them any. 'auto-help allies' does not appear to do anything but send a few small trades to very weak allies.
I loaded the new 1.05.1 with high hopes, only to see nothing has changed here. Again, how has this not been noted as a major issue?
Thanks.