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unmerged(21937)

Your Industrial Friend
Nov 15, 2003
9.557
1
EDIT: GAMETIME IS TUESDAYS 18-22 CET

EDIT2: Current roster after session 1 of Custom Counts:
- Byakhiam / York
- Jarkko Suvinen / Oldenburg
- Drake / Yperen
- Nitram / Saintogne
- Aldo / Nordgau

Well, I have this new MP idea, where players would be to start at the bottom of the ladder, as a count, in 1066 scenario. Either as a count that already exist in normal 1066 scenario or a modded count made with character making guidelines based on this thread. The point of the game would be to be as powerful as possible in 1419 / 1453, but the main challenge would also be making it there with one dynasty that starts the game as a lowly count. So long term scope and loads of patience is a necessity, because hasty dowing of superior enemy can ruin your game and as a count there is rather few things to do.

I would not limit choices of counties, expect rule out those counties that start with a guarantee to inherit powerful duchy, like for example count of Hainaut. Count of Gent would be ok, because inheritance of a powerful duchy would require either luck or assasinations. Also, I'd prefer have all starting player counts married for two reasons, 1) to discourage for girls like Agnes d'Aquitane who are guaranteed jackpots and 2) to save players from the tedious search for wives at start. Of course it is possible to go for jackpot girls, if you get lucky (wife dies of childbirth) or assasinate her, but again the point is that it's not automatic. Also, counties that can immediately create duchy (Luxembourg for example) are also free to choose, because the county you choose gives you either less or more challenge, depending on how much difficulty you like. I actually guess making 1 prov duchies without any guaranteed big inheritances as choices. There are very few of those though.

Also, this game would likely feel like many player SP, especially at start, so if constant conflict between players is of high importance to you, this game is probably not for you. But I think that in this game conflict between players would come more naturually, from having conflicting interests (like two players both trying to get Venice). Also player cooperation would likely play an important part, as some strong enemies would need player cooperation to tackle successfully.

Then on the good side, the satisfaction of rising from a puny count into great power over the centuries is likely higher than starting from the top and stomping around over weaker AIs over and over again during those same centuries. Not to mention the ability to be Habsburgs or Hohenstaufens and attempt to recreate their achievements. :D Also I believe that doing this in MP and comparing your success to other players success can give satisfaction too.

But the point is not to screw other players for screwings sake, like excomming their best heirs just because you can do it as a papal controller. You don't excomm good heirs of random AI, right?
 
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RedPhoenix said:
Yeah that might be interesting, would depend a lot when we play though :) Also its likely towards the end of the game player conflict might grow a lot more.

Well, game time depends on who play and when can they play.
 
I am interested, if the gaming time is suitable :) And even then I'd have to skip a session every now and then.

Unless of course we make it a team-game :) One, two or three players team up to take one family through the centuries, game starts on Saturday morning (European time) and lasts continuously to Sunday evening (American time). Of course people like Byakhiam could play the whole 48 hours, but normal mortals could make perhaps 5-12 hours without a break :)
 
Jarkko Suvinen said:
I am interested, if the gaming time is suitable :) And even then I'd have to skip a session every now and then.

Well, considering that AI tends to passable job as a sub and I think it should not screw others game by having absent players 'offlimits', skipping a session every now and then should not be a problem.

Jarkko Suvinen said:
Unless of course we make it a team-game :) One, two or three players team up to take one family through the centuries, game starts on Saturday morning (European time) and lasts continuously to Sunday evening (American time). Of course people like Byakhiam could play the whole 48 hours, but normal mortals could make perhaps 5-12 hours without a break :)

I tend to sleep too. :p This is rather different sort of game though, imo, so I think it would make a very interesting tryout on some weekend.
 
I'm certainly interested.
 
About game times, I were thinking a weekday game, in european evening times. My weekend is all too full of games already.
 
Would be pretty cool to have this as a team game I agree, we could play a couple times a week then. :)

Propblem also for me for weekdays is that I will likely miss some sessions but that would be ok I suppose.

Can we continue this game over to EU2? :))

I can play monday/tuesday and maybe thursday from weekdays if its in the evening, Wed and Fri are impossible. I'd prefer monday or tuesday as a playing time. Also be cool if we could begin as early as possible (well I can't make it before 4:30pm Finnish time but after that anytime.

(weekends are ok for me too btw, mostly)

Also Currently I would be able to play in the mornings finnish time, on most weekdays. Wednesday I can't in the morning, other days I could play untill like noon finnish time.
 
Hmm, considering how small the CK MP community is currently, I think team play needs to wait.

So, considering that we have only finns and Sterkarm interested and as iirc Sterkarm can't play on weekdays (please note if this is changed, Ster), we could plan a time schedule based on finnish time.

So far seemingly best times would be monday and tuesday 16:30 - 23:00 finnish time. As playing one game for 13 h on two days a week is very much, I suppose we will try to find a time slot of about 4 hours from that 13 h time. To me, both those time slots are free, so any 4 hour slot from those is fine with me.

Finnish time, EET = CET +1

And yes, one of the interesting elements here would be to transfer and continue in EU2, as I presume Europe would not be divided into X humongous kingdoms in 1419 when starting as counts (where X is number of players), like seems probable in kingly game.
 
Nope, I can only play on weekends, pretty sure.
 
As weekends are just impossible to me currently (too many games), it seems that you can't join this one then, Sterkarm.

So following time slots are currently number 1 choice (finnish time):

- Monday 18:00 - 23:00
- Tuesday 18:00 - 23:00
 
Solmyr said:
Do we play with standard 1066 scenario? Can we choose Orthodox counts?

Standard 1066, as installing bugfix requires more than just putting the scenario in scenario folder. If it's seen as generally desirable thing, modding some new count for a player by taking a province of a large duchy is possible too. Like, if you'd like to play an english count, your options are very limited.

Can be orthodox.
 
Two Mondays of three are out for me, so not a good day for me. Tuesday I could manage. 18:00 local time is the earliest I can start two weeks of three (work to 17:00), the third is either an early shift (when I'd be home at 15:00) or late shift (when I'll be home at around 21:30).

With reservist training coming up (and I am trying to get all delayed work done before that), I won't be around for sessions before 24th this month :(
 
So, current favourite is tuesday 18-23 finnish time slot. It could be tweaked to 19-23 or 18-22 depending on whether people prefer to get to bed earlier or getting more time for early evening things, but I'd prefer that we'd have at least 4 hours of scheduled game time.

So current roster is:
- Byakhiam
- RedPhoenix
- Solmyr
- Jarkko (after 24th of oct)

Getting more players would be nice. :)

Can we rely on you to host Solmyr?
 
Sure, I can host assuming I'm able to play. :D

We probably should wait until Jarkko is back from reservist training so we have as full a roster as possible. Might want to ask Pat and Hyz is they are interested (Pat at least mentioned being able to play from work - the times of this game are something like noon EST).