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Right off the bat I would say your system is below spec.
128 meg is streching the limit and your DirectX is under spec, the game requires 9.0 or higher.

You can try these things:
1) Rename the AVI folder to AVI_back
2) Set the color depth to 16BIT
3) Turn off everything in the background like E-mail/ICQ/Messenger, Virus protection and everything in the system tray beside the clock.

If they don't work:
Please run a DirectX Diagnostic:
Start menu –Run - then type Dxdiag, then select each tab across the top of the window, and run the tests on each tab. Then select “Save All Information” button in the lower right of the window. This will bring up a dialog box to allow you to select a name for the file where the information will be saved. You can save it right on the desktop as this will make it easy to find. Then copy the contents of that file from the start to the heading that says “DirectX components” then paste what you have copied into a post in this thread.

You may also want to check out jpds FAQs in the Victoria Tech support forum, they apply equally to CK.
 
You can update your DX 9.0c at the windows update site.

Don't know why it has 8.1 on CD. must be left over from old installer.
You would most likely not have trouble unless you were MPing.

Also IIRC Win98SE or better is also required.

But if you have it working that is great.
For performance boosting the jpd FAQ I refered you to is a good start, especially the tile file.
 
Is your Video card not an AGP?
I see AGP status is not available?

Regarding your save, I really do not have much experiance looking at CK saves.
Best to ask the DNA question in the Editing forum.

Now on to the save problem, Have you tried reinstalling the game and then just the most recent patch. Then start a new game and see if the problem persists.

I did not see the section above on your drives, do you have lots of drive space available?
 
And when you started a new game after reinstalling. Could you save and reload it?
 
AGP is type of bus among other things, the slot that an AGP card fits in looks different then regular PCI type cards/slots.

So you could tell by looking inside the case, or if you still have the bill around it should say AGP beside the description of the Video card.
 
Okay, it is most likely not the cause here anyway, but it would boost your performance big time if your card was capable.

I suspect that since you can play for some time with no problems then the problem develops, that it is a lack of memory.

With win 98 IIRC you want a virtual memory setting under 1Gig.
 
You can try these things:
1) Rename the AVI folder to AVI_back
2) Set the color depth to 16BIT
3) Turn off everything in the background like E-mail/ICQ/Messenger, Virus protection and everything in the system tray beside the clock.

If they don't work:
Please run a DirectX Diagnostic:
Start menu –Run - then type Dxdiag, then select each tab across the top of the window, and run the tests on each tab. Then select “Save All Information” button in the lower right of the window. This will bring up a dialog box to allow you to select a name for the file where the information will be saved. You can save it right on the desktop as this will make it easy to find. Then copy the contents of that file from the start to the heading that says “DirectX components” then paste what you have copied into a post in this thread.
 
Memory: 126MB RAM
Page File: 224MB used, 154MB available


I think that tells the whole story.

Later patches could contain more info in the save file which would make you more suseptible to a crash.

Memory is very important in loading in a save, that is exactly what you are doing, filling up memory with data.

128 is no way to run XP.
you need 256 as a bare minimum, really 512 to have aceptable performance.

Also you have no where near enough virtual memory assigned to even try and make up the difference.
 
You want a Gig of memory to be available to windows.
So if you have 128 meg and yours system only reports 126? for some reason.
Then you want a virtual memory of about 896 meg.

Right now you have about half that.

You can see that just with what you had running when you did the test, which I bet was not very much, you were using all of your 128meg main memory, plus 224 meg of virtual memory and only had 154 meg left to use.
 
First, I don't wnat you to think you wasted your money on the memory for nothing, you really did need it.

Second yes once a save is corrupt it will stay corrupt.

Third loading games saved under a different patch is not good either.

Here is what I would suggest.

Wipe the game from your system, then reinstall, then apply 1.04A, then follow my standard 3 steps, then start a new game. See if you still are having problems.

Castellon Standard 3 Steps:
1) Rename the AVI folder to AVI_back
2) Set the color depth to 16BIT
3) Turn off everything in the background like E-mail/ICQ/Messenger, Virus protection and everything in the system tray beside the clock.

You may also want to update your video driver, it is a little old.
 
Re: driver
Driver Date/Size: 4/15/2003 11:40:56, 33792 bytes
Your video driver is 19 months old, a new driver (think patch) comes out at least once every three months, So you are several versions behind.

It is not the intro videos themselves that are the problem, it is the program that plays them. The Bink player sometimes does not unload itself from memory properly, thus causing all kinds of problems like causing seemingly random CTDs.
 
Shackles said:
I'm having trouble loading a saved game, CTD just before the "initializing" stage (unlikely to do with my hardware specifications).

Then why would you post in the Hardware support forum instead of the bug forum. ;)

Please read the sticky that says "You must read this before posting"
 
Bug form issue now, but thanks for the tip.
 
I type a little fast. :)
Mia culpa. :D