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unmerged(796)

Corporal
Jan 28, 2001
33
0
I would like to Create a scenario from the begining and write almost everything myself.

1. This is the mission for sweden in "the greater northern war"

mission = {
tag = SWE
missiontype = 2
missionarea = { 304 251 251 251 253 253 254 257 266 342 264 265 275 276 282 283 }
missionareaname = "SWE_GNW_MISSNAME"

missiontype? how many types of numbers is there and what does they mean?




2.

discoveries = {
america = no
asia = no
quebec = no
greatlake = no
capehorn = no
goodhope = no
hudsonbay = no
alaska = no
panama = no
inlandchina = no
amazones = no
northam = no
india = no
kamtchatska = no
california = no
pacific = no
australia = no
}
establishments = {
colonyamerica = no
colonyafrica = no
colonysiberia = no
colonyoceania = no
tpindia = no
tpchina = no
tpjapan = no

whats this?

3.

alliance = {
id = { type = 9424 id = 1 }
type = vassalization
name = ""
expirydate = { year = 1793 month = may day = 24 }
participant = { TUR CRI }
}
id?
type?

tell me please!
 
I don't know why you'd want to do that when you can just use one of the other scenarios as a template. Chances are you'll make a mistake somewhere along the way; probably just forgetting a }, but you'll never find it. Much smarter to just edit an existing one.
 
1. This is the mission for sweden in "the greater northern war"

mission = {
tag = SWE
missiontype = 2
missionarea = { 304 251 251 251 253 253 254 257 266 342 264 265 275 276 282 283 }
missionareaname = "SWE_GNW_MISSNAME"

missiontype? how many types of numbers is there and what does they mean?


unsure the number of types but its listed in the text.csv towards the bottom..typs mean things like generally are you supposed to conquer, defend, annex etc i believe...again thats listed in the text.csv and of course mission area means goal places..provinces its supposed to protect or aquire..defind by the type

2.

discoveries = {
america = no
asia = no
quebec = no
greatlake = no
capehorn = no
goodhope = no
hudsonbay = no
alaska = no
panama = no
inlandchina = no
amazones = no
northam = no
india = no
kamtchatska = no
california = no
pacific = no
australia = no
}
establishments = {
colonyamerica = no
colonyafrica = no
colonysiberia = no
colonyoceania = no
tpindia = no
tpchina = no
tpjapan = no

whats this?

first part is has this region been discovered yes or no basically..first nation to find that region if it hasnt gets a bonus in vp

second part has this region recieved a colony yes or no and followed by has it recieved a trading post yes or no? unsure if first one to do so receives a bonus in vp or not..i dont tend to play colony nations a lot..and when i do im rarel ythe first to get somewhere

3.

alliance = {
id = { type = 9424 id = 1 }
type = vassalization
name = ""
expirydate = { year = 1793 month = may day = 24 }
participant = { TUR CRI }
}
id?
type?

tell me please!

type is the computers way of understanding the text type tag ie vassalization, dynastic alliance , military alliance..unsure why number so large but using this tag copied over and over is safe for making the same type of alliance in your scenario as long as you change the id number at the end..that must be a unique alliance id or will crash you...just do what i do ...cut and copy one each of alliance, dynastical alliance and vassalziation..then paste it where you want..edit the nations involved and change the id to unique one..make sure when you put nations into alliance and vassalizations that you put them in right order..first nation listed is the leader such as above TUR is leader of a vassalization over CRI..in short Crimea accepted to become turkey's vassal expires is kinda wierd..i have tried to set expiration dates on mine but they rarely seem to expire when they should...wars of course are a factor always extending them so keep that in mind when setting an expiration date..it wont always occur..also nations dishonorign the alliance will often reset the alliance to standard 10 yr cycle expiration for alliances <ie hanseatic alliance and genoa alliances both have extra long expires..but as soon as one dishonors it they revert to normal expire>
name is of course whatever the alliance is called if it had a name..generally nothing put here since far as i can tell it isnt really shown in game

hope that helps..check the faqs as well..some people have put a lot of work into setting up webpages with this kind of info and its for the most part all laid out nice and neat..huszics is one for example.. just check the links out theres a sticky for that..one of these pages for sure will have answers to many questions you will have in the future..and if you still cant find them someone here will :)...err hopefully hehe
 
clarify
d = { type = 9424 id = 1 } in allaince
type = 9424 is the computers tag to know what kind of alliance it is 9424 being the one for this kind of vassalization in thsi case..this number can be copied over and over for the same type of alliance with ease
id = 1 is which allaince it is nurmerically this number being unique for every allaicne requardless of type
 
its not type in the title wich decides what it is supposed to be, i think it is the other type. I can be wrong long time scince i mixed with the alliances.
 
alliance = {
id = { type = 9424 id = 18 }
type = vassalization
name = ""
expirydate = { year = 1639 month = december day = 29 }
participant = { POL KUR }
}
alliance = {
id = { type = 9777 id = 19 }
type = vassalization
name = ""
expirydate = { year = 1639 month = december day = 29 }
participant = { POL PRU }
}

from 1617 file.