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unmerged(189717)

East vs West developer
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Jan 8, 2010
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Can I just do that by adding a locked = yes after

command = { type = add_corps which = "name" value = land when = 0 where = }
command = { type = add_division which = "name" value = garrison when = 0 }

?
 
Can I just do that by adding a locked = yes after

command = { type = add_corps which = "name" value = land when = 0 where = }
command = { type = add_division which = "name" value = garrison when = 0 }

?


You can always add 'trigger = x event' command which would lock units deployed by the first event - all of them or some of them.