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KnightCole

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Mar 2, 2018
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Sooo, ive made my Drillz missile launchers, now im wondering how do I make a specific ammo type just for them?

The idea is the make them fire from their own 60 round boxes, instead of the 100 round default SRM ammo, as a balance feature.

What are the different sections from each file that have to be renamed?

I know there is: Ammo, AmmoBox and the weapon itself.
 
Each weapon system that needs ammo needs all three. The question is whether you want to reuse an existing ammo and AmmoBox or not. If you want your new launchers to fire SRMs, then you need not define the SRM ammo, but if you want a 60 round capacity ammo box, you have to define the ammo box.

The other way is to make the weapon fire off enough shots per round to empty out the box in 60 rounds. A bit of maths can help you avoid defining an ammobox.