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Renaming the AVI folder to AVI_back has helped a lot of people with the same issue, although it does persit for some.
 
It does believe me, I have been doing this for a while. ;)

The problem is not with the AVI files themselves. It is with the Bink player that plays them. Renaming the AVI folder stops the Bink player from being loaded into memory.

The Bink player has several problems some of which manifest when playing the Videos, the majority of which manifest when playing the game. You see the problem is that it does not take itself out of memory properly, this as you can imagine leads to all kinds of problems. Yes even when running the game.

That is why it is the first thing that needs to be eliminated. ;)
 
Owen said:
Very interesting. A couple of questions on that:

1. Do you know if Johan has been able to implement changes in CK, for example, that remove these problems?

2. Do you know if anyone managed to reduce the problem by adjusting their DirectX resolution to match that of their monitor?

3. Why would DirectX not use the standard monitor resolution as a default where possible?
1. To be honest I did not get around to bringing this up with him, but since Win 98 is an unsupported operating system now, I doubt it would be on his 10 ten TODO list.
In fact I think they changed the min specs on Vic to be atleast Win 98SE although that was related to networking.

2. The man to talk to about it just posted above me.

3. One word Microsoft! :)
 
I think he was asking about changing specs in the DX like Andrew suggest, you were going to try it, but I don't know if you did or what success if any you had.
 
Just remember to reboot before you try and play the game again, or another app that uses DX.