Zarinth Presents:: CULTURE and RELIGION UNIFICATION Updated to V0.1
**V0.10 Culture and Religion Change Formula**
___CULTURE___
The conversion timer is 600 months or 50 years, which, is the same base used EU Rome 1.1
Stability effects
+3 about 20% faster
+2 about 15% faster
+1 about 10% faster
0 None
-1 About 10% slower
-2 About 15% slower
-3 About 20% slower
Governer Charisma effects
1-4 slower by 15% per points
7-9 faster by 15% per points
If the province culture is in the same group the speed is 50% faster
If the province have a temple the speed is 50% faster
If the province have state religion the speed is 50% faster
If the province have nearby country culture the speed is 15% faster (Got the idea from The Regent)
The Province Civilization Value protects the province from being converted
Civ % effect
90 or more Will not Convert!
89 - 50 Slows the conversion as the civ values goes up.
49 or less Increases the conversion speeds as the civ values goes down
Conversion speed slower by 15% per 10 provinces owned.
Conversion speed slower by 15% per 10 population.
___RELIGION___
The conversion timer is 96 months or 8 years, which, is the same base used in EU Rome 1.1
Stability effects
+3 about 20% faster
+2 about 15% faster
+1 about 10% faster
0 None
-1 About 10% slower
-2 About 15% slower
-3 About 20% slower
If the province have a temple, the conversion is 50% faster.
If the province have nearby country religion the speed is 50% faster.
If the province have spice, the conversion is 15% faster.
If your ruler has the traits pious, zealous, devout, rightous, conversion is 10% faster per.
The number of provinces you have from 10-50 will make the conversion speed slower by increments of 40%
Country with Theocracy and Religious tribe converts 20% faster.
Zarinth's CRU MOD File V0.1
Big thanks to Eshmunazar , for the Civ % idea.
I also was inspired by The Regent, for his culture ideas.
**V0.10 Culture and Religion Change Formula**
___CULTURE___
The conversion timer is 600 months or 50 years, which, is the same base used EU Rome 1.1
Stability effects
+3 about 20% faster
+2 about 15% faster
+1 about 10% faster
0 None
-1 About 10% slower
-2 About 15% slower
-3 About 20% slower
Governer Charisma effects
1-4 slower by 15% per points
7-9 faster by 15% per points
If the province culture is in the same group the speed is 50% faster
If the province have a temple the speed is 50% faster
If the province have state religion the speed is 50% faster
If the province have nearby country culture the speed is 15% faster (Got the idea from The Regent)
The Province Civilization Value protects the province from being converted
Civ % effect
90 or more Will not Convert!
89 - 50 Slows the conversion as the civ values goes up.
49 or less Increases the conversion speeds as the civ values goes down
Conversion speed slower by 15% per 10 provinces owned.
Conversion speed slower by 15% per 10 population.
___RELIGION___
The conversion timer is 96 months or 8 years, which, is the same base used in EU Rome 1.1
Stability effects
+3 about 20% faster
+2 about 15% faster
+1 about 10% faster
0 None
-1 About 10% slower
-2 About 15% slower
-3 About 20% slower
If the province have a temple, the conversion is 50% faster.
If the province have nearby country religion the speed is 50% faster.
If the province have spice, the conversion is 15% faster.
If your ruler has the traits pious, zealous, devout, rightous, conversion is 10% faster per.
The number of provinces you have from 10-50 will make the conversion speed slower by increments of 40%
Country with Theocracy and Religious tribe converts 20% faster.
Zarinth's CRU MOD File V0.1
Big thanks to Eshmunazar , for the Civ % idea.
I also was inspired by The Regent, for his culture ideas.
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