I've been looking at some of the recent culture threads and I love many of the suggestions. This might be a common suggestions, so I'm sorry if someone suggested this already but it's been something that's been bugging me. In CK2 it seems like "culture" (nebulous, hard to define) and language are meshed together. For some areas, like pre-1066 England, it's not so bad. Most residents there spoke Anglo-Saxon, and had an Anglo-Saxon "culture", and were ruled by Anglo-Saxon elites (except for the Danelaw, other Norse areas, etc).
If you start with the 769 AD start date, you'll notice that much of France falls under the Frankish culture, and much of Iberia falls under the Visigothic, Suebi, and Andalusian cultures, but I'm not sure that these designations are historically accurate. First, of course, language and culture can be related but are not exactly the same. I'm not a historian so please correct me if I'm wrong, but I was under the impression that in the eighth century, most of the inhabitants of France spoke Gallo-Roman despite being ruled by Franks, and for Iberia, some type of transitory Latin which was evolving into Spanish, despite them being ruled by Goths, then Arabs. How much did the Germanic languages of the elites seep into the majority languages? I cannot imagine it was that much, since Iberia and France have continued to speak Romantic languages (albeit with many influences from Germanic and others).
That's not to say that these people weren't "culturally" Frankish or Suebi or Visigothic despite speaking Romance languages, but I don't really know if it's historically accurate to have huge swaths of land be painted as such either when the majority of the non-elite population, as I understand, didn't speak these Germanic languages. Unless of course masses of people ended up speaking Suebian, but I think not. What I am bugged by is that culture and language are mashed together, and CK2 seems to be making the claim that huge swaths of France and Iberia were culturally this and that when I'm not sure that's the case.
What I would love CK3 to introduce would be a linguistic feature: What language do the inhabitants of the province speak? We already have a culture of individual characters, and that pretty much means what language they speak as well, but I want a province level language ID and a province level cultural ID.
For example, Paris, 769.
Culture: Frankish (is this accurate?)
Language: Gallo-Roman, Proto-French, whatever you want to call it
Metz, 769
Culture: Frankish
Language: Old High German
Toledo, 769
Culture: Visigothic
Language: Ibero-Roman, Proto-Castilian, etc
I think CK3 should also hire some historians and linguistics people and actually figure out what the culture of these areas were at the time, because defining culture is incredibly hard and one must consider religion, language, and sociology. For a video game, it may not need to be that in depth, but more accuracy never hurts.
If you start with the 769 AD start date, you'll notice that much of France falls under the Frankish culture, and much of Iberia falls under the Visigothic, Suebi, and Andalusian cultures, but I'm not sure that these designations are historically accurate. First, of course, language and culture can be related but are not exactly the same. I'm not a historian so please correct me if I'm wrong, but I was under the impression that in the eighth century, most of the inhabitants of France spoke Gallo-Roman despite being ruled by Franks, and for Iberia, some type of transitory Latin which was evolving into Spanish, despite them being ruled by Goths, then Arabs. How much did the Germanic languages of the elites seep into the majority languages? I cannot imagine it was that much, since Iberia and France have continued to speak Romantic languages (albeit with many influences from Germanic and others).
That's not to say that these people weren't "culturally" Frankish or Suebi or Visigothic despite speaking Romance languages, but I don't really know if it's historically accurate to have huge swaths of land be painted as such either when the majority of the non-elite population, as I understand, didn't speak these Germanic languages. Unless of course masses of people ended up speaking Suebian, but I think not. What I am bugged by is that culture and language are mashed together, and CK2 seems to be making the claim that huge swaths of France and Iberia were culturally this and that when I'm not sure that's the case.
What I would love CK3 to introduce would be a linguistic feature: What language do the inhabitants of the province speak? We already have a culture of individual characters, and that pretty much means what language they speak as well, but I want a province level language ID and a province level cultural ID.
For example, Paris, 769.
Culture: Frankish (is this accurate?)
Language: Gallo-Roman, Proto-French, whatever you want to call it
Metz, 769
Culture: Frankish
Language: Old High German
Toledo, 769
Culture: Visigothic
Language: Ibero-Roman, Proto-Castilian, etc
I think CK3 should also hire some historians and linguistics people and actually figure out what the culture of these areas were at the time, because defining culture is incredibly hard and one must consider religion, language, and sociology. For a video game, it may not need to be that in depth, but more accuracy never hurts.