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Gendou

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Mar 3, 2018
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Has anyone gotten custom emblem mods to work in 1.8?

Mine doesn't seem to work, and none of the ones I downloaded from Nexus (to troubleshoot mine) seem to work either.

Anyone have any insight?
 
ya same issue here...tried to figure it out...not seeing cause.
first time an update has broken this mod for me.
been using custom emblems from nexus since well...june of 2018
 
sample def :

{
"Name": "BTModSample",
"DLL": "BTModSample.dll",

"Version": "1.0",
"Description": "Outputs a log file that says 'Hello Mods!'",
"Author": "",
"Website": ""
}

3025 def :

{
"Name": "All 3025 Mercs",
"Enabled": true,
"Version": "0.1.0",
"Description": "Adds all 3025 Merc Emblems",
"Author": "Cyttorak001",
"Website": "{mod edit: no unapproved links please}",
"Manifest": [
{ "Type": "Texture2D", "Path": "emblems\\", "AddToAddendum": "PlayerEmblems" },
{ "Type": "Sprite", "Path": "emblems\\", "AddToAddendum": "PlayerEmblems" }
]
}

Apart from the game inserted "enabled" Flag and the needed manifest lines... zero difference in structure.
 
Last edited by a moderator:
Yep, that looks identical to my personal mod.
I even tried removing the trailing slashes in case that was what the problem was.
 

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Yeah, I think I'm using NROL and also your 3025 pack and either loads in game even when enabled. Even more worrying is I've pulled up the JSON and the HBS "Sample" and the needed header matches perfectly.
as the author of the NROL mod (thanks for using it btw) i'm working on it. I was unavailable since launch but i'm trying to figure out what is wrong. I'm guessing we need some sort of pathing information to tell it where to imbed the files, but at the moment that is pure guesswork. if anybody figures out before I do, please post the fix! thanks!
 
as the author of the NROL mod (thanks for using it btw) i'm working on it. I was unavailable since launch but i'm trying to figure out what is wrong. I'm guessing we need some sort of pathing information to tell it where to imbed the files, but at the moment that is pure guesswork. if anybody figures out before I do, please post the fix! thanks!

yeah, about the only thing I can think of is it's possibly using relative pathing and still looking in the BTECH/Data area rather than a relative to %user%/apps etc
 
as the author of the NROL mod (thanks for using it btw) i'm working on it. I was unavailable since launch but i'm trying to figure out what is wrong. I'm guessing we need some sort of pathing information to tell it where to imbed the files, but at the moment that is pure guesswork. if anybody figures out before I do, please post the fix! thanks!

hey man just wanna say thanx for coming outta nowhere and making all those custom emblems....i had been using the same ones from nexus for a loooong time.
really appreciate you doing those.
makes for some fun RPing.

on a side note....how do you know about the NROL?
reason i ask is i once knew a guy and called him friend back in the day when i was active in megamek/mekwars and was an admin in the TAC servers.
 
One thing to try is to change all of your double backslashes (i.e. \\) to single forward slashes (i.e. /).

All the existing files provided by HBS use the forward slash even though Windows uses the backslash to separate folders in paths (unlike Linux). Internally, it's just going to convert them to backslashes again before using them, but since the backslash is also used for escape sequences designed to introduce special characters, you can often bypass a bunch of strange behavior if you can avoid backslashes.

Not that it's likely to be the only problem, but it's a good habit to get into anyway.
 
so.....new version of modtek(7.4)has been released for 1.8 update

any brave souls wanna try it out and see it if lets the emblem mods work?

i would be but am otherwise detained for the day.
 
ok i can confirm that the issue is with the HBS modloader not the emblem mods

using the new modtek 7.4 from github in the old mod folder and moving my emblem mod over there it works!!!!
got unit insignia for days

so..get modtek 7.4 from github
put it where mods used to be kept
run its injector
move misbehaving mod from new place back to old place
enjoy!
 
ok i can confirm that the issue is with the HBS modloader not the emblem mods

using the new modtek 7.4 from github in the old mod folder and moving my emblem mod over there it works!!!!
got unit insignia for days

so..get modtek 7.4 from github
put it where mods used to be kept
run its injector
move misbehaving mod from new place back to old place
enjoy!

cheers Cid, time to shift the mods back home again :D

Since the only one I'll be waiting on is the CXE update that's me back to mods apart from Commanders Edition