Hello,
I'm working on an attempt to make a new starting planet that is, essentially, a city-planet. I was playing around to see if I can get a unique texture to apply to the planet. I've started the mod by editing:
planet_entities
planet_class
prescripted_species_systems
added custom (placeholder) textures in normal, diffuse, and specular dds files
and failed at adding a description to the localisation folder
However, upon loading the game and finding the system, it gives me a generic continental world. Do I have to run this through Maya or is there a step I may be missing? I've scoured the directory, most information was in Common and GFX.
Any help would be greatly appreciated
I'm working on an attempt to make a new starting planet that is, essentially, a city-planet. I was playing around to see if I can get a unique texture to apply to the planet. I've started the mod by editing:
planet_entities
planet_class
prescripted_species_systems
added custom (placeholder) textures in normal, diffuse, and specular dds files
and failed at adding a description to the localisation folder
However, upon loading the game and finding the system, it gives me a generic continental world. Do I have to run this through Maya or is there a step I may be missing? I've scoured the directory, most information was in Common and GFX.
Any help would be greatly appreciated