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unmerged(32688)

Second Lieutenant
Jul 31, 2004
117
0
Ok, I just opened the DD box, never had HOI2 installed on this computer.
Installed 1.2 immediately.
All video drivers/windows updated.
First campaign I am playing SCW, everything is sweet for a while.

But every time I get to 00:00 on May 6th 1937, it crashes with:
Application Error
"The instruction at "0x004bfd00" referenced memory at "0x00000000". The memory could not be "read".

I have reloaded it several times and it always crashes at this day. Making me sad :(
 
Additional testing has shown:
If I create a save DURING May *5th* 1937, the game will crash immediately with the same error if I try to load this save, but if played from earlier the game doesn't crash until 00:00 May *6th*.

Maybe this is some event messing me up?

Also, I have loaded with republicans and nationalists and it still crashes at 00:00 May 6th with either one.
 
Even more testing:

If I take my save from May 4th 1937, and change the dates to May 7th 1937, the game continues on throughout May just fine! What is going on May 5th 1937 that is breaking the game, and is it just me?

I did notice that when I loaded up the republican side, they get some Anarchist something or other uprising on May 5th 1937. (Then crash 00:00 May 6th 1937). Maybe this is the culprit? Is this a known bug and how can I fix it?

I don't think I should have to have a Philadelphia Expiriment to time-warp past May 5th 1937 :rofl:
 
Still researching:

Ok it is definately something with "Anarchist-Troskist Uprising in Barcelona".
Barcelona revolts and dissent is raised.

I tried changing the revolting province and discovered some interesting things.
When the revolting province was changed to one with forces already in it, and the forces fought off the revolt before the end of the day, it did not crash!
When the revolting province was changed to another one besides Barcelona, that did not have troops, it crashes at the end of the day.

So at this point it seems like if Partisans are in control of any territory at the start of the next day, 00:00 May 6th 1937, it crashes.

What is going on :(
 
Sorry you encountered a problem, glad you found a work around.
I do not recall anyone reporting a specific problem with that date, but if you have a save where you can reproduce that please file a bug report following the instructions in the sticky thread on reporting bugs.
 
I have done some more digging and found that it is not just that event, it is any time Partisans control a territory at the start of a day that crahes it. I really hope this is just a problem with the SCW scenario and not any others or I will be very VERY sad :(

I have also found that when I make a save in which Partisans control a territory but the new day hasn't started yet, it immediately crashes upon trying to load this.

So I will send that in. Thanks.
 
Further down the rabbit hole:

After searching through the events, it seems SCW is the only one that uses the 'command type revolt' command. I did find one other instance of 'command type revolt' in the republican_spain.txt file. This seems to be similar to the event in the SCW scenario, except for the 'main game'. So, I loaded up a new game 1936 scenario, picked SPR. Got the event to fire, partisans took over Barcelona..And no crashing!

So it seems the problem is the local scenarios(well, at least SCW) cannot handle Partisans. I am still curious to find out if randomly revolting partisans also cause crashes.

Edit: Inserted a command type revolt command into Ardennes campaign, same result.
 
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Please pass that along to the bug department.
 
sabbath said:
Further down the rabbit hole:

After searching through the events, it seems SCW is the only one that uses the 'command type revolt' command. I did find one other instance of 'command type revolt' in the republican_spain.txt file. This seems to be similar to the event in the SCW scenario, except for the 'main game'. So, I loaded up a new game 1936 scenario, picked SPR. Got the event to fire, partisans took over Barcelona..And no crashing!

So it seems the problem is the local scenarios(well, at least SCW) cannot handle Partisans. I am still curious to find out if randomly revolting partisans also cause crashes.

Edit: Inserted a command type revolt command into Ardennes campaign, same result.

I opened up the folder and looked at the event. The problem jumped out at me immediately. :

##################################################
# Anarchist-Troskist Uprising in Barcelona
##################################################
event = {
id = 15002
random = no
country = SPR
picture = "barricadas"

trigger = {
control = { province = 357 data = SPR }
}

name = "SCW_15002_NAME"
desc = "SCW_15002_DESC"
style = 0

date = { day = 4 month = may year = 1937 }

action_a = {
name = "SCW_15002_OPTIONA" # More Problems!
command = { type = dissent value = 3 }
command = { type = revolt which = 357 }
command = { type = revolt which = 357 }
}
}

The revolt command should only occur once. Remove the 2nd revolt command and save your file. That should resolve the CTD for you.
 
TigerCub said:
I opened up the folder and looked at the event. The problem jumped out at me immediately. :

##################################################
# Anarchist-Troskist Uprising in Barcelona
##################################################
event = {
id = 15002
random = no
country = SPR
picture = "barricadas"

trigger = {
control = { province = 357 data = SPR }
}

name = "SCW_15002_NAME"
desc = "SCW_15002_DESC"
style = 0

date = { day = 4 month = may year = 1937 }

action_a = {
name = "SCW_15002_OPTIONA" # More Problems!
command = { type = dissent value = 3 }
command = { type = revolt which = 357 }
command = { type = revolt which = 357 }
}
}

The revolt command should only occur once. Remove the 2nd revolt command and save your file. That should resolve the CTD for you.


It won't resolved it for me :(
The truth is that I've got this CTD in my mod that is a battlescenario (large and long but it is).
It gave some kind of hope because when I've checked this command at GC (even with NTLP in 2245) the game won't crash.
 
A recent DD thread made mention of a similar occurance in the '36 scenario. So report the bug. In the meantime, your best bet is to inactivate that event by placing "#" in front of each line until they patch it.
 
TigerCub said:
A recent DD thread made mention of a similar occurance in the '36 scenario. So report the bug. In the meantime, your best bet is to inactivate that event by placing "#" in front of each line until they patch it.

I have to say that without rebels whole mode idea is screwed.
80% of North America is covered by them and rebels units are there to prevent to fast growing of other countries.
I have also tried to place those units in the .inc file but the game also crashed.
 
We do not support user mods or edits, check witht he guys in the modding forum for advice.
 
Castellon said:
We do not support user mods or edits, check witht he guys in the modding forum for advice.

Yes, I know.
I'm sorry for posting my problem here but at the modding subforum there was no answer with solution (only TigerCub directed me here) and when I saw somebody with similar problem in here, I catched a hope that maybe somebody in here will help me to resolve this issue.

So to not make off topic, if anybody has got any clues what could it be with those rebels making CTD, please post here:
http://www.europa-universalis.com/forum/showthread.php?t=252678
 
In order for them to address a game bug, it needs to be recreated in the vanilla game. The original poster of this thread, I believe, reported the bug occurence in the SCW battlescenario, so hopefully it will be fixed in the next patch. Because of all the possible corruptions that can be made when modding files, the developers don't have the time to troubleshoot possible user mistakes - that is why a bug must be reported within the confines of a vanilla scenario.

Edit : I reported the CTD issue caused within the SCW battle scenario by multiple events utilizing the command = { type = revolt which = ### } to the HoI2bugs address. Shortly after a province is lost to partisans after one of these events, the game crashes. Hopefully the bug will be corrected in the next patch.

Respectfully,

TigerCub :)
 
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TigerCub, I saw that too, and I tried taking it out, but as the other poster noted, that didn't fix it. The problem occurs in _any_ limited local map area scenarios (ie not the main 1936, 1939 etc ones), and then in which partisans are allowed to control a territory.

What I did was just remove all the revolting commands from the SCW scenario files (there were several events with it), so all they took was a dissent hit. :(

Edit: OH okay, cool :) I reported it too.