• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CutLunch

Corporal
60 Badges
Aug 6, 2003
28
1
Visit site
  • Stellaris
  • Sword of the Stars
  • Sword of the Stars II
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Elven Legacy Collection
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Sengoku
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • BATTLETECH - Backer
  • Crusader Kings II: Holy Fury Pre-order
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company Collection
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • The Kings Crusade
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Hi,
I recently bought the complete collection from the Steam summer sale - quite a bargain!
I also played the demo when King Arthur came out, but I didn't follow through with a sale.
After I player the demo I felt like the who game would have you rail-roaded along a track without much in the way of open decisions. Obviously this is not the case with the real game - but it was the impression I got.
Also, the game really shines when you're feeling short of everything - like gold, food, armies, items. At the start you just fight a couple of battles and the feeling of uniting an empire and running it well doesn't kick in until later. Not sure how you'd solve this with the demo - perhaps have a battle tutorial and an empire management/rpg one?
Anyway - food for thought with the second game demo (if you have one).
Julian