Is there a good way to determine if a fleet is idle in an event? Nothing I've tried seems to work. I've tried the following triggers and they either always run or never run, regardless of the fleet order status:
has_fleet_order = no
Not = { has_fleet_order = yes }
I've also tried variations of has_fleet_order usage and none seem to be working in 1.2. Is there something I'm missing or a better way to handle this?
has_fleet_order = no
Not = { has_fleet_order = yes }
I've also tried variations of has_fleet_order usage and none seem to be working in 1.2. Is there something I'm missing or a better way to handle this?