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dannie

Paradox Publishing
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Nov 9, 2010
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The five-minute Sengoku Developer Walkthrough video gives players a thorough introduction into the gameplay intricacies and nuances of Sengoku, explaining all of the key elements and aspects of the game.

Sengoku is set to release on all major digital download portals on September 13th as well as retail for a suggested retail price of 29,99 USD.

Watch the trailer here:

[video=youtube;lHgnWfYKv_A]http://www.youtube.com/watch?v=lHgnWfYKv_A[/video]

About Sengoku
A strategy game with a difference, the focus of Sengoku is on the rich cast of characters. Take control of a clan leader, or subordinate, and rise to prominence in your attempt to become an all-powerful Shogun. Fight to unite the land of the Rising Sun under your iron fist through a combination of deal making, deploying samurai and unleashing shadowy Ninja.

Read more about the game:
Facebook: http://www.facebook.com/SengokuGame
Twitter: http://twitter.com/sengokugame
Forum: http://forum.paradoxplaza.com/forum/forumdisplay.php?601-Sengoku
Product page: http://www.paradoxplaza.com/games/sengoku
 
Who does the narration?

That would be Gordon, one of the producers in the publishing team.

Good walkthrough, but the narrator might need a quick course on Japanese pronunciation...

Well he hasn't been involved with the making of the game, but was picked so you wouldn't have to suffer the internal team's Swenglish.
 
It took him just 9 years to go from a moderately powerful diamyo to the largest clan in Japan? I'm really hoping that its not this easy for other diamyos/clans... In most Paradox games you can usually make the game more challenging by picking much weaker nations to play, but Sengoku doesn't seem to have many that are that much weaker than everyone else, and if all plots are as easy to make successful as the one in the video it probably won't be that hard for them either.

Starting as a small clan, especially as one in the middle that is already involved in the Onin War is not easy. Surviving as one of the two Ashikaga brothers in the center is a very tough start for instance. And just when you think everything is going your way and you've become the big clan of the neighborhood, three of you peaceful neighbours spring a plot on you...

What I'm hoping for is that keepin a large clan together will be hard. Just as it was easiy to destroy the Uesugi clan from within the video, I'm hoping the player will face similar revolts if he is not carefull with his vassals.

Yes you need to make sure that your vassals are happy, otherwise you risk an internal plot. And since plots look at your relative strength, one setback is usually followed by another. Losing too much in a war and an internal plotter might decide its time to break lose.
 
I guess that there will be peasant and monk revolts as well if you are able to upset peasants and/or monks.

There will be, both religious rebels as well as Ikko-ikkis who have their own special mechanics. Maybe a good subject for a developer diary for this week?
 
I guess the retail version will be available at 16th. Maybe we could the digital version earlier by Gamersgate or somewhat, while the steam version would come a bit later.

Retail normally stock their shelves on Fridays so if it says 16th that's most likely accurate.

Kind regards
Susana
 
It took him just 9 years to go from a moderately powerful diamyo to the largest clan in Japan? I'm really hoping that its not this easy for other diamyos/clans... In most Paradox games you can usually make the game more challenging by picking much weaker nations to play, but Sengoku doesn't seem to have many that are that much weaker than everyone else, and if all plots are as easy to make successful as the one in the video it probably won't be that hard for them either.

No, I started as perhaps the most powerful Daimyo in the 2nd or 3rd largest clan in Japan. Then I seized control of said clan and conquered 2 neighbours. This was not a difficult start point.
 
Some of the comments on this by Japanese gamers were interesting so I'll post a few:

  • "it's amazing that a game like this would be made outside Japan"
  • "I wonder if there'll be a Japanese version"
  • "It looks a lot more interesting than Nobunaga's Ambition"
  • "it's not character based like Nobunaga's Ambition so I don't think it'll be too well received in Japan, but I want it"
  • "I'm guessing that the save data can't be imported into EU or Vic"
  • "Usagi..." (the Japanese word for rabbit; he's commenting on the narrator's pronunciation of Uesugi)
  • "I'm interested in seeing the Western take on the Sengoku period"
  • "Uesugi Fusasada? That's so early!"
  • "Looks like it'll be a new take on the genre"

I'm a little surprised that the comments were so positive... Japanese gamers tend to be quite skeptical of Western games in my experience.

Very interesting, Sakura. If you have the time, please translate and post any additional comments here that might show up.
 
Does this game have HQ's like in HOI3 so they can micromanage your samurai or is it more like a HOI2 game where you control everything?

Units are controlled like in Europa Universalis, except your vassals' personal retinue troops which the vassals control themselves.