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jmpveg22

Captain
Jan 28, 2014
344
348
Do the devs actually read to anything posted here?
Do they ever respond?

Only asking because I cannot find many instances of largely upvoted suggestions in the game... and I have yet to see a dev or even official comment on anything in the suggestions.

Almost begs the question: "what is the point?".
 
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It is a real concern. To be blunt, I've seen a couple of examples where I can imagine the developers were inspired or heeded a suggestion. But it is no less true that these really do not give any sign of whether a suggestion is well seen or not.

What do they take into account? The reactions? The votes? The comments? Who needs a suggestion to get the attention of the developers?

I've posted hundreds of suggestions, many of them have fallen into the pit along with others with hardly a visual due to the fact that there are too many, but that doesn't mean they aren't good suggestions. Clearly I'm not asking for all of them to be implemented, but I would at least like to know if I didn't waste my time trying to convey something to the developers.

Anyway, I would like the dynamics of this section of the forum to change to something more proactive on the part of the developers. I don't expect everything in the development of the game to be based on the suggestions of the community but at least to know if someone is really listening to us.
 
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NO.
Time spend on comments is time not spend on coding.
I am less interested about devs comments, more about patch notes, if the issue is not resolved in patch notes, then none comment will make me feel better.
On the bright side, some changes are introduced, and sometimes they are even related to suggestion, like vassal controcract was requested at some point.
 
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I try and read as much as I can that's posted both here and in the general discussions, but I do not have time to comment on every thread I read.
 
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Since dev replied I would like to addend, suggestion is not something dev would always just copy the whole suggestion and implement as described. Many suggestions lack balance or interaction considerations, some others neglect the radical technical barriers. Devs can get the ideas and spirits of these suggestions then take their own spin to make them really integrated into the game.

In fact, I just stumbled upon one suggestion that were probably taken into the consideration of balance fixes.
When 3.0 first came out the planetary capacity was strictly housings on the planet (plus district). Now they’re empty housing + pop (+districts) which makes pop housing usage really matters.
Would you call that implemented? No. But the idea is there and dev made the changes that makes more sense and easy to understand, which I greatly appreciated.
 
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I try and read as much as I can that's posted both here and in the general discussions, but I do not have time to comment on every thread I read.
Good to know... and thank you for your time.

My only 2 questions:
1) Are there any plans for the implemented category in the suggestions forum?
2) is there a threshold for upvoted ideas before you guys pay attention to them?
 
I try and read as much as I can that's posted both here and in the general discussions, but I do not have time to comment on every thread I read.
What are your thoughts on having a Developer Update where you talk about ideas on the forum and what you like and don't like about some of the highest rated ideas? What works and doesn't with some of them. Even if nothing happens, having that kind of feed back would be amazing. And who knows, some more back and back we might be able to do the impossible like make ground combat better?
 
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I fear more dev replies would only encourage the numerous threads from the past month alone demanding dev replies and caps-locking comments about how the game is terrible and the lack of response for 24 hours over a weekend is unacceptable.
 
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I fear more dev replies would only encourage the numerous threads from the past month alone demanding dev replies and caps-locking comments about how the game is terrible and the lack of response for 24 hours over a weekend is unacceptable.

It's possible...

However they can choose to not engage or even view (as they have).

HOWEVER (caps done intentionally as a joke)...

I do feel Suggestions with over _____ up votes should get some interaction from devs.

There are ideas here that have over 50 votes, and dozens of comments... that are not only in not the game, but the devs are hush about. I would imagine as a developer you would want to engage with the consumers to tell them why or why not _____ popular idea is a possibility to be added into the game.

Most players are functional adults able to act appropriately. And it is easy to simply ignore or moderate petulance and inappropriate behavior.
 
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As someone that played Path of Exile, I do think it's really important for at least some minimal interaction with the community. There was a period of time where the devs of PoE sorta trashed the game and than hid from the community and things got pretty toxic. But when they came back out and starting spending some time talking through things again, there was a noticeable change in the community. I'm not saying reply to every suggestion because that's bonkers, but a regular show of listening goes a long way. Something as simple as a visible monthly update about one thing that made it from the forum to the dev team, or an idea that seems really cool. Just that tiny "Hey, we did read what you posted and it's not a waste of time." I don't know if Stellaris (or Paradox) has a dedicated community engagement person or not though, which makes something like this way easier.
 
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It's possible...

However they can choose to not engage or even view (as they have).

HOWEVER (caps done intentionally as a joke)...

I do feel Suggestions with over _____ up votes should get some interaction from devs.

There are ideas here that have over 50 votes, and dozens of comments... that are not only in not the game, but the devs are hush about. I would imagine as a developer you would want to engage with the consumers to tell them why or why not _____ popular idea is a possibility to be added into the game.

Most players are functional adults able to act appropriately. And it is easy to simply ignore or moderate petulance and inappropriate behavior.
One example of player feedback driving game into dead end is EVE online when player council members were all the larger entities and neglected the needs of other discrete players.

Upvote does not deserve a response. Devs are not elected representatives and they do not need to please a few dozens when a few hundred thousands are at stake. If an idea is truly marvelous you should be able to see it within a few versions, that is the best response.
 
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I do feel Suggestions with over _____ up votes should get some interaction from devs.

*reaches for cheap Russian bot farm*

One example of player feedback driving game into dead end is EVE online when player council members were all the larger entities and neglected the needs of other discrete players.

Upvote does not deserve a response. Devs are not elected representatives and they do not need to please a few dozens when a few hundred thousands are at stake. If an idea is truly marvelous you should be able to see it within a few versions, that is the best response.

*puts cheap Russian bot farm back on shelf*
 
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Anybody who would waste time and resources with a bot farm for a suggestion section forum of a video game....

I'm sorry but that is a very lame rationale.

Come on... seriously be real.
 
Yeah there's more than a little humor in my post.

The serious point is that upvotes aren't a substitute for making good arguments.

I don't want a game that's full of popular ideas, I want a game that's full of excellent ideas.
 
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Yeah there's more than a little humor in my post.

The serious point is that upvotes aren't a substitute for making good arguments.

I don't want a game that's full of popular ideas, I want a game that's full of excellent ideas.

And how would having developer player interaction prevent excellent ideas?

Confused by your logic there
 
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And how would having developer player interaction prevent excellent ideas?

Confused by your logic there

Yeah that happened with the humor, too.

No worries, and good gaming to you.