Greetings.
Last patch was very nice, but a little disappointing.
Why is that?
Well, that's because no one balance issue coming with Second Wave dlc wasn't fixed. I say about balance in 1x1 mostly, ranked especially. This isn't normal situation when if you want to win in this mode you have pretty limited choice. Scots or 4AD for allies and 17th Mech or Fallschimjager for germans.
New divisions have balance issues here and there too.
16. Luft is about spam of elite 88s. While it's not a big problem in 1x1, this division is pretty cancerous in team battles. Spam 88s and move them slowly - this is not very interesting and fun gameplay.
9. Panzer is mostly okay, but someone can complain about too numerous panzers I, II. On some maps it's true, autocannon issue is still present in game for this division. Well, simple decreasing of availability could work for 9th.
SBS is mostly ok, I guess? I didn't play much with this brigade.
4AD is biggest issue here. Purest OP here in 1x1. Problems:
- relatively cheap hellcats with 1200 m range, most of german division can't deal with this (video for reference
). This crap is too fast and 1200 m range helps them to deal with most AT guns. Also 4AD has too much m18s.
- B26 air support. While I don't think that this plane is OP, other people do. Most enemy divisions haven't enough AA or fighters to fight with B26.
- extremely cheap stuarts on B. 65 pts for excellent anti-infantry light tank, seriously??? 3AD has them for 90 pts, btw.
- Bantams. These units are too cheap for their stats and availability. And they have high optics...
- Artillery observer on A. In additional to other OP things 4AD has this...
This is all (probably). Devs, can you fix these issues? Pretty please. You know, it becomes pretty deserted here in game...
Last patch was very nice, but a little disappointing.
Well, that's because no one balance issue coming with Second Wave dlc wasn't fixed. I say about balance in 1x1 mostly, ranked especially. This isn't normal situation when if you want to win in this mode you have pretty limited choice. Scots or 4AD for allies and 17th Mech or Fallschimjager for germans.
New divisions have balance issues here and there too.
16. Luft is about spam of elite 88s. While it's not a big problem in 1x1, this division is pretty cancerous in team battles. Spam 88s and move them slowly - this is not very interesting and fun gameplay.
9. Panzer is mostly okay, but someone can complain about too numerous panzers I, II. On some maps it's true, autocannon issue is still present in game for this division. Well, simple decreasing of availability could work for 9th.
SBS is mostly ok, I guess? I didn't play much with this brigade.
4AD is biggest issue here. Purest OP here in 1x1. Problems:
- relatively cheap hellcats with 1200 m range, most of german division can't deal with this (video for reference
- B26 air support. While I don't think that this plane is OP, other people do. Most enemy divisions haven't enough AA or fighters to fight with B26.
- extremely cheap stuarts on B. 65 pts for excellent anti-infantry light tank, seriously??? 3AD has them for 90 pts, btw.
- Bantams. These units are too cheap for their stats and availability. And they have high optics...
- Artillery observer on A. In additional to other OP things 4AD has this...
This is all (probably). Devs, can you fix these issues? Pretty please. You know, it becomes pretty deserted here in game...