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unmerged(17587)

Sergeant
Jun 12, 2003
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Hiho folks !

Please explain me the differences between Historical Stony and Stony Prof.
Are they just SP and MP ?! when yes, wot is wot ?

And a question, are the "RisingSun", "TotalWar" and "Fall of the Reich" playable with 1.05c ?.


Im a bit bored with C.O.R.E, so ill try the next step of HoI :rolleyes: .

edit:
opsa, havent seen the thread below, sry....but it hasnt be answered yet ^^.
couldnt find a describtion on the stonypages just like him ;)
 
Last edited:
TankSchreck said:
Hiho folks !

Please explain me the differences between Historical Stony and Stony Prof.
Are they just SP and MP ?! when yes, wot is wot ?

And a question, are the "RisingSun", "TotalWar" and "Fall of the Reich" playable with 1.05c ?.


Im a bit bored with C.O.R.E, so ill try the next step of HoI :rolleyes: .

edit:
opsa, havent seen the thread below, sry....but it hasnt be answered yet ^^.
couldnt find a describtion on the stonypages just like him ;)

Well I have to say that until SRP 0.1, SR was only one and I added all my stuff in there but later on my aims and the once of Lago and Don could not continue under the same mod. My objective (not that we have reached it yet) is to make the simulation as historical and realistic as possible with our modding tools of course which are not few. But then it happened that together with this objective as a side effect the mod was becoming increasingly difficult and Don and Lago wanted a game that could be very beatable independently if this is realistic or not. So SRP has its challenge unchanged since SRP 0.1 (although 10x the challenge of normal HOI or CORE) with new versions fixing bugs and problems although this might change with the new addition of Lothos as ai specialist. HSR on the contrary is still fighting hard and looking for an historical balance trying to be an historical simulation which I think is pretty good from 36 until 42. I say until 42 because unavoidably the soviets will come to the scene and I have the feeling they are a bit too strong which is not unhistorical but it was not the case from the beginning. What I am working on at the moment is to make the soviets strong but in a gradual way so that the germans can have affordable initial victories and the campaign success should depend on the size speed and loacation of those victories. But this will come only in HSR 1.03. Also I would like to clarify that HSR has lots of very important contributors and it is not only my self as it is a titanic effort with very different game play from normal HOI or any other mod in every single aspect (and this includes now SRP). With out this team there would be no HSR at least as it is, and this includes very deeply Tjaja, Smark 74, PB-DK and Kanitatlan for the new stuff and Nighty and the old troop (Bolt, Red flag, the Yogi, Mac Shepard, Extro) for loads of the old stuff which might have been modified a bit but is still essential backbone material in HSR.