Hello people, I think this is the right area to ask this question.
In the save game, a country has a section called models which contains things like
I was wondering what is the direct relation of these numbers and is there any rules surrounding them (one rule seems to be that 0 comes first, then the highest number working backwards)
I can't seem to figure out what the numbers relate to in other files.
In the save game, a country has a section called models which contains things like
Code:
artillery = { 0 13 12 11 10 9 8 7 6 5 4 3 2 1 }
sp_artillery = { 0 7 6 5 4 3 2 1 }
rocket_artillery = { 0 13 12 11 10 9 8 7 6 5 4 3 2 1 }
sp_rct_artillery = { 0 5 4 3 2 1 }
anti_tank = { 0 2 10 9 8 7 6 5 4 3 1 }
tank_destroyer = { 0 7 6 5 4 3 2 1 }
I was wondering what is the direct relation of these numbers and is there any rules surrounding them (one rule seems to be that 0 comes first, then the highest number working backwards)
I can't seem to figure out what the numbers relate to in other files.