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daz_ian

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Feb 20, 2018
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I thought I was noticing some issues with the staff ("others") direction markers disappearing when loading the game, so I did an experiment.

In the before picture, I've drawn: staff direction markers through the length of the one-way checkpoint corridors in the top building; a few paths in various directions in the space between buildings; and in the one-way checkpoint corridors in the bottom building, through the pressure pads, remote doors, and metal detectors, but not through the checkpoints themselves.

I then saved the game (othersfloorpaint.zip) and reloaded. On load, the markers were gone (shown in the after picture). I then saved again (othersfloorpaint-secondload.zip).

From looking in the save files, I believe the (or a) bug occurs when saving the prison: In the first save, I found lines such as:
Code:
    BEGIN "29 33"      Mat ConcreteFloor  Con 97.32400  Ind true  PrisonDir
  StaffDir
  VisitorDir Right  END
Code:
    BEGIN "36 38"      Mat RunningTrack  Con 91.34006  StaffDir
  END
where StaffDir lacks the direction indicator which VisitorDir has. (As does PrisonDir: I hadn't noticed my prisoner directions going missing like another person noticed at this post from June, but on second look the prisoner directions I like to draw through the entire checkpoint corridor are also missing.) And in the second save, there's no occurrences of "StaffDir" at all, which is consistent with the observed behavior of the markers disappearing.
 

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  • before.jpg
    before.jpg
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  • othersfloorpaint.zip
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  • after.jpg
    after.jpg
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  • othersfloorpaint-secondload.zip
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