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Gray_Noise

Recruit
May 13, 2022
3
5
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I take the things I desire.



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I have taken so many things from so many people.


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Souls like scraps, bound in dying flesh: I claim them.


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Kingdoms of dust and lies, petty princes, corrupt lords: I claim them.


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P.S. B*tch, I'm fabulous.

Now, I'm completely new to this community. English is not my native language, and this playthrough is my first. That's right, I've decided to become the ruler of my own kingdom without understanding the mechanics of this process. That's why this thread is called Disasterpiece. The small kingdom of Sardinia would be my prize; I wanted to claim it as soon as possible by all means necessary. There was just one little problem: while my character, illustrious Judesa Natalia de Logudoro, was an "Intricate Webweaver", she was also controlled by me - an "Absolute Dumbass". As you can see, I did manage to fail my way to success but I'm not sure if this forum - teeming with experienced players, no doubt - needs my little story of noob mistakes and broken grammar. If you are interested, I will be delighted to continue the story of my dynasty here (and if you are not, I won't be upset). The playthrough is still fresh - only 35 years have passed since the young countess Natalia, first of her name, started her ascent to the shining peaks of awesomeness.

She looked so innocent back then.

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All stories from all kind of expertise is welcome here - good luck!
 
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I used to play chess as a wee lad. Never been good at it. I'd fall in love with the sheer complexity of the current position and lose the game trying to come up with some multi-layered plan of action when the victory could be achieved by making "boring" (but also effective) moves.

Perhaps this is why my first political scheme in CK3 was a harebrained one. Let's start with the main character of this tragicomic story.

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The young countess here is not a historical character, of course. No one in the world knows who she is or where she came from. If I had the option to create the backstory for Natalia de Logudoro, she would be the only heir of some dude who looks and speaks like a Mediterranean Tywin Lannister.

Being new at the game, I didn't know how the stats work, what they do or how high they are supposed to be. That's why Judesa Natalia starts with uncharacteristically high (for a non-combatant) Prowess and Martial stats - 10 points in each. She can't use or improve her skills by taking part in the actual battle, mind you. But all these 10's look nice, yeah?

Since Natalia is a pretty lady in the world ruled mostly by men, her "pleasing female physique" (as the game puts it) would become a significant boon in the foreign and domestic affairs. That was the plan, at least. It was partially thwarted on the very first day by my Marshal.

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This cheeky bastard Mighele is impervious to Natalia's charms. My plan is cunning, but this man is gay.

He continued to serve as Marshal for the next 35 years despite his rather average skill. His presence has served as a reminder - "don't be so full of yourself, this dude once destroyed your little scheme simply by being gay"

Anyway. The reason for choosing Sardinia as my "noob start" should be obvious. The entire region consists of only 8 counties. In addition, Mediterranean Sea is well-known as a cradle of civilization and trade. Even small kingdoms can be prosperous here, and that was exactly the kind of kingdom I wanted to create.

All I need now is a good strategy.

STEP ONE. UNITE THE ISLAND OF SARDINIA AND CREATE MY FIRST DUCHY.

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My future rival, Arzoccu, is actually a decent chap. Well-educated, even-tempered and most importantly - unmarried. So what would be the smartest way to seize his lands and add them to my realm? This man is scared shitless of my teenage psychopath - hell, even his coat of arms has a chicken on it - so I can do whatever I want. As my next move I could:

a) Assassinate Arzoccu, which would cause his realm to be split in two. These bite-sized pieces can be easily conquered by the combined might of my three counties.
b) Get some money, create a duchy and turn Arzoccu into my vassal.
c) Natalia is a lady, for chrissakes. She can just marry the guy. He won't have the balls to reject the matrilineal marriage.

All these options are completely reasonable. Naturally, I've chosen something completely different and more stupid - by several orders of magnitude.

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Of course! Why wouldn't you choose the Diplomacy focus as a high Intrigue character?

My main mistake was to assume that this perk will give me the option to conquer both of Arzoccu's counties in one go. I mean, why would anyone stop at just one? What is the rationale here?

In my defence I can only say that it wasn't a completely baseless decision. You see, the Sardinians - being the big-brained geniuses they are - didn't invent some way to declare a war. You'd think that this stuff should be relatively straightforward, especially in the 9th century - you have an enemy, go stab him until he's dead. Here. You have a war.

But no.

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Natalia can't (and to be fair, really shoudn't) lead armies and risk her life, which leads us to the

STEP ZERO-POINT-FIVE. FIND A COMPLETE CHAD OF A HUSBAND.

I was like "okay, he doesn't have to be virtuous or smart, just give me the decent commander". But then!..

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He is 40 years old though. I hope he won't die of some medieval ass cancer. My campaign of greatness and stupidity will start only after 6 years and 8 months of rigorous research. We must figure out how to spell "war" in our official documents. Until then, there is not much to do. Well, I can pray for a super-smart heir.

But wait!

STEP ZERO-POINT-SEVENTY-FIVE. YEET THE MOTHER OF MY RIVAL OUT OF MY COUNCIL. WHAT AM I, CRAZY? I WON'T KEEP HER AS MY SPYMASTER.

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Done-zo banan-zo.

...the poor girl doesn't even speak Sardinian. I just picked a random person with spymaster-y vibes. As you can see, she was immediately put to work. In order to create the kingdom of Sardinia and Corsica I will need... let me consult my notes here... ah! I need Corsica. It's a part of Italy at the moment and I have no idea how to bullshit my way around this obstacle. It's my first playthrough, don't forget. Also, I'm determined not to take any other lands and win my kingdom through intrigue and careful political maneuvering.

Sorry, that was the past me talking. The present me knows how it actually went down. It was kinda hilarious.

Apologies for my awkward English. Stay tuned for more.
 
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Sardinia as a starting island? That's interesting. Normally the noob island is Ireland...

That introduction is hilarious.
 
Thank you for your kind words.

Unfortunately, I can't continue this AAR because your forum doesn't like me for some reason. Maybe my broken English is not recognized as a proper human tongue or my screenshots are wrong somehow but I can't post the next entry because my content is "spam-like or inappropriate" for some reason. "Try again later or contact the administrator," they say.

I'm not sure why it is assumed by default that I'm a spammer or an edgelord with the habit of posting something inappropriate. :confused:
 
The structure is proper good, the words follow smooth into the humorous style bolstering the interest. Of course opening the tale with a cunning plan is always mental fun. Highly entertaining to read; kudos.



About your issue:

Unfortunately, I can't continue this AAR because your forum doesn't like me for some reason.
Have not seen an inappropriate content so far in the two posts of this AAR. The vulgarity is also given in context, and those are used with sufficient concern for decency. In any case, had there been such a case of post against the guidelines, you would first be warned by the moderators instead.

On the contrary, the situation seems to be with a reasonable probability due to the spam-protection of the forums, not due to an attitude against the user.

Besides, since you have posted your AAR, you are not just a forum-user, but now a writAAR. It is now your forum too. Therefore:

Welcome to the Kingdom of ck3; welcome to the AARland.

Maybe my broken English is not recognized as a proper human tongue (...)
The language is not a barrier in the forum, do not worry, because many of the AARlanders and of the forumites are already writing in english but as a secondary-language.

(...) or my screenshots are wrong somehow but I can't post the next entry because my content is "spam-like or inappropriate" for some reason.
Now the former prediction holds, because apparently the explanation has been given: It is the forum-protection against spams.

Specifically, this is a measure to prevent spam-like posts, which contain links or an unusual amount of images from external sites through links, but written-posted by new users. Such posts by the new forum-users, who have low count of posts, are prevented automatically. So in this case you, as a new user, have 3 posts so far; with high probability you have tried to include external links in the post.

If there are any, try removing links from the intended post, and it may work.


In any case, refer to AARland forum guidelines page, as well as fAARq - FAQ for AARland page, to check out the rules and regulations on posting. Do check also the general forum rules.

Hopefully these will help. In case of other questions you might have, you can contact with moderators via private message.



Once again welcome to the AAR forum of Kingdom of ck3; welcome to the AARland.
Write, write more, and they will be read by all. Cheers!
 
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i, for one, am actually very curious about the eventual outcome of Natalia's cunning plan (as thwarted by her gay marshal and other inescapable shenanigans of RNG).

your writing style is absolute snazzers! keep up the good work!