It is a common strategy to preserve your army when called into an ally's war because you can't expect to gain anything out of it. This means you accept the call to arms but do nothing but defend your own territory.
On the contrary human players exploit the happily committing AI allies in their own wars without rewarding the AI for the help.
To at least lessen this problem I suggest to adapt the war contribution system of CK2. If you are not familiar with it:
http://www.ckiiwiki.com/War_contribution
Prestige and gold spoils of war would be distributed between all war participants based on their war contribution. This might need a slight rework of individual war score in a way that battle war score does not solely apply for the war leader but is split based on number of men killed or similar.
On the contrary human players exploit the happily committing AI allies in their own wars without rewarding the AI for the help.
To at least lessen this problem I suggest to adapt the war contribution system of CK2. If you are not familiar with it:
http://www.ckiiwiki.com/War_contribution
Prestige and gold spoils of war would be distributed between all war participants based on their war contribution. This might need a slight rework of individual war score in a way that battle war score does not solely apply for the war leader but is split based on number of men killed or similar.
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