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Some projects are entirely able to be ignored (modern ships, all rocket stuff, super heavy howitzers) and some are game changers (helicopters, flame tanks, super heavy railway gun, most sub projects, proximity fuse)

The passive research speed from the scientists is also nice to have
 
I mostly ignore raids, but modern BBs, nuclear engines and to a lesser extent SP SH howitzers are top priorities. It's quite funny that normally refitting an engine takes over a year, but upgrading tier 4 into nuclear is merely a month. I'm still trying to figure out how to get those engines sooner to match the modern bb deployment, though (1942-1943). Next time I'll probably research nuclear fission from day 1 to reassign it once bonuses come into play, and that would be it.
 
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