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Third Angel

Mad Medievalist
48 Badges
Feb 8, 2005
2.373
56
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Mount & Blade: Warband
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Deus Vult
First of all, I would like to thank once more cool-toxic and co for making this detailed map, allowing for accurate scenarios setups in Iberia, Ireland, South Italy, etc... Of course we have had our disagreements and I wish I had some skills with Magellan to fix the Breton march and a couple of other details. Also, I feel that Iceland, Greenland and Vinland are missing as they would have been the only occasion to use the EU2/FTG exploration feature.

Anyway, following Bordic's remarks about geography.txt and the BTV of the provinces victim of the Garigliano Arabs, I open this thread to discuss topics related to the map, mostly info from geography.txt and provinces.txt, including terrain, BTV and manpower, city names... Here is the current geography.txt which is still a work in progress. I tried to adopt a numbering system that makes it quite flexible and easy to amend, should there be any suggestions.

Code:
#Regional definitions



#-----------------------------------------------------------------------------------------------
#Continents
#-----------------------------------------------------------------------------------------------

continent = {
    id = 1
    tag = "Frankish Empire"
    name = "CON_Frankish_Empire"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 2
    tag = "Northern Europe"
    name = "CON_Northern_Europe"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 3
    tag = "Western Mediterranean"
    name = "CON_Western_Mediterranean"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 4
    tag = "Eastern Mediterranean"
    name = "CON_Western_Mediterranean"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 5
    tag = "Slavia"
    name = "CON_Slavia"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 6
    tag = "Middle East"
    name = "CON_Middle_East"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 7
    tag = "Steppe"
    name = "CON_Steppe"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 8
    tag = "India"
    name = "CON_India"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 9
    tag = "Far East"
    name = "CON_Far_East"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}
continent = {
    id = 10
    tag = "Central Africa"
    name = "CON_Central_Africa"
    culture_change = no
    combat_overrun = yes
    badboy_penalty = no
}




#-----------------------------------------------------------------------------------------------
#Regions
#-----------------------------------------------------------------------------------------------

#Land
#-----------------------------------------------------------------------------------------------

#1 - Frankish Empire
region = {
    id = 11
    tag = "Francia"
    name = "REG_Francia"
}
region = {
    id = 12
    tag = "Germania"
    name = "REG_Germania"
}
region = {
    id = 13
    tag = "Burgundy"
    name = "REG_Burgundy"
}
region = {
    id = 14
    tag = "Italia"
    name = "REG_Italia"
}

#2 - Northern Europe
region = {
    id = 21
    tag = "Britain"
    name = "REG_Britain"
}
region = {
    id = 22
    tag = "Ireland"
    name = "REG_Ireland"
}
region = {
    id = 23
    tag = "Scandinavia"
    name = "REG_Scandinavia"
}
region = {
    id = 24
    tag = "Eastern Baltic"
    name = "REG_Eastern_Baltic"
}

#3 - Western Mediterranean
region = {
    id = 31
    tag = "Iberia"
    name = "REG_Iberia"
}
region = {
    id = 32
    tag = "Maghreb"
    name = "REG_Maghreb"
}
region = {
    id = 33
    tag = "Southern Italy"
    name = "REG_Southern_Italy"
}

#4 - Eastern Mediterranean
region = {
    id = 41
    tag = "Asia Minor"
    name = "REG_Asia_Minor"
}
region = {
    id = 42
    tag = "Near East"
    name = "REG_Near_East"
}
region = {
    id = 43
    tag = "Balkans"
    name = "REG_Balkans"
}

#5 - Slavia
region = {
    id = 51
    tag = "Poland"
    name = "REG_Poland"
}
region = {
    id = 52
    tag = "Central Western Slavia"
    name = "REG_Central_Western_Slavia"
}
region = {
    id = 53
    tag = "Southern Slavia"
    name = "REG_Southern_Slavia"
}
region = {
    id = 54
    tag = "Eastern Slavia"
    name = "REG_Eastern_Slavia"
}
region = {
    id = 55
    tag = "Polabia"
    name = "REG_Polabia"
}

#6 - Middle East
region = {
    id = 61
    tag = "Arabia"
    name = "REG_Arabia"
}
region = {
    id = 62
    tag = "Caucasus"
    name = "REG_Caucasus"
}
region = {
    id = 63
    tag = "Persia"
    name = "REG_Persia"
}

#7 - Steppe
region = {
    id = 71
    tag = "Western Steppe"
    name = "REG_Western_Steppe"
}
region = {
    id = 72
    tag = "Central Steppe"
    name = "REG_Central_Steppe"
}
region = {
    id = 73
    tag = "Eastern Steppe"
    name = "REG_Eastern_Steppe"
}

#8 - India
region = {
    id = 81
    tag = "Indus Valley"
    name = "REG_Indus Valley"
}
region = {
    id = 82
    tag = "Ganges Valley"
    name = "REG_Ganges Valley"
}
region = {
    id = 83
    tag = "Central Plateau"
    name = "REG_Central Plateau"
}
region = {
    id = 84
    tag = "South India"
    name = "REG_South_India"
}

#9 - Far East
region = {
    id = 91
    tag = "Japan"
    name = "REG_Japan"
}
region = {
    id = 92
    tag = "North China"
    name = "REG_North_China"
}
region = {
    id = 93
    tag = "South China"
    name = "REG_South_China"
}
region = {
    id = 94
    tag = "Far Eastern Islands"
    name = "REG_Far_Eastern_Islands"
}

#10 - Central Africa
region = {
    id = 101
    tag = "West Africa"
    name = "REG_West_Africa"
}
region = {
    id = 102
    tag = "East Africa"
    name = "REG_East_Africa"
}

#-----------------------------------------------------------------------------------------------
#Sea

region = {
    tag = "North Atlantic"
    name = "REG_North_Atlantic"
    galleys_penalty = no
    piracy = low
}
region = {
    tag = "South Atlantic"
    name = "REG_South_Atlantic"
    galleys_penalty = no
    piracy = low
}
region = {
    tag = "Mediterranean"
    name = "REG_Mediterranean"
    galleys_penalty = no
    piracy = low
}
region = {
    tag = "Arabian Seas"
    name = "REG_Arabian_Seas"
    galleys_penalty = no
    piracy = low
}
region = {
    tag = "Indian Seas"
    name = "REG_Indian_Seas"
    galleys_penalty = no
    piracy = low
}
region = {
    tag = "South China Sea"
    name = "REG_South_China_Sea"
    galleys_penalty = no
    piracy = low
}
region = {
    tag = "East China Sea"
    name = "REG_East_China_Sea"
    galleys_penalty = no
    piracy = low
}



#-----------------------------------------------------------------------------------------------
#Areas
#-----------------------------------------------------------------------------------------------

#1 - Frankish Empire
#11 - Francia
area = { id = 111    tag = "North Western France"    name = "AREA_North_Western_France" }
area = { id = 112    tag = "Francia Minor"            name = "AREA_Francia_Minor" }
area = { id = 113    tag = "North Aquitania"            name = "AREA_North_Aquitania" }
area = { id = 114    tag = "South Aquitania"            name = "AREA_South_Aquitania" }
area = { id = 115    tag = "Burgundy"                name = "AREA_Burgundy" }
#12 - Germania
area = { id = 121    tag = "Lower Lorraine"            name = "AREA_Lower_Lorraine" }
area = { id = 122    tag = "Upper Lorraine"            name = "AREA_Upper_Lorraine" }
area = { id = 123    tag = "Franconia"                name = "AREA_Franconia" }
area = { id = 124    tag = "Swabia"                    name = "AREA_Swabia" }
area = { id = 125    tag = "Saxony"                    name = "AREA_Saxony" }
area = { id = 126    tag = "Bavaria"                    name = "AREA_Bavaria" }
area = { id = 127    tag = "Carinthia"                name = "AREA_Carinthia" }
area = { id = 128    tag = "Frisia"                    name = "AREA_Frisia" }
#13 - Burgundy
area = { id = 131    tag = "Upper Burgundy"            name = "AREA_Upper_Burgundy" }
area = { id = 132    tag = "Lower Burgundy"            name = "AREA_Lower_Burgundy" }
#14 - Italia
area = { id = 141    tag = "Lombardy"                name = "AREA_Lombardy" }
area = { id = 142    tag = "Aquileia"                name = "AREA_Aquileia" }
area = { id = 143    tag = "Tuscany"                    name = "AREA_Tuscany" }
area = { id = 144    tag = "Papal States"            name = "AREA_Papal States" }

#2 - Northern Europe
#21 - Britain
area = { id = 211    tag = "The Isles"                name = "AREA_The_Isles" }
area = { id = 212    tag = "Alba"                    name = "AREA_Alba" }
area = { id = 213    tag = "Northumbria"                name = "AREA_Northumbria" }
area = { id = 214    tag = "Mercia"                    name = "AREA_Mercia" }
area = { id = 215    tag = "Wessex"                    name = "AREA_Wessex" }
area = { id = 216    tag = "Wales"                    name = "AREA_Wales" }
#22 - Ireland
area = { id = 221    tag = "Ulster"                    name = "AREA_Ulster" }
area = { id = 222    tag = "Meath"                    name = "AREA_Meath" }
area = { id = 223    tag = "Connaught"                name = "AREA_Connaught" }
area = { id = 224    tag = "Leinster"                name = "AREA_Leinster" }
area = { id = 225    tag = "Munster"                    name = "AREA_Munster" }
#23 - Scandinavia
area = { id = 231    tag = "Denmark"                    name = "AREA_Denmark" }
area = { id = 232    tag = "Norway"                    name = "AREA_Norway" }
area = { id = 233    tag = "Sweden"                    name = "AREA_Sweden" }
area = { id = 234    tag = "Frisia"                    name = "AREA_Frisia" }
#24 - Eastern Baltic
area = { id = 241    tag = "Finland"                    name = "AREA_Finland" }
area = { id = 242    tag = "Livonia"                    name = "AREA_Livonia" }
area = { id = 243    tag = "Prussia"                    name = "AREA_Prussia" }

#3 - Western Mediterranean
#31 - Iberia
area = { id = 311    tag = "Castile"                    name = "AREA_Castile" }
area = { id = 312    tag = "Aragon"                    name = "AREA_Aragon" }
area = { id = 313    tag = "Portugal"                name = "AREA_Portugal" }
area = { id = 314    tag = "Andalusia"                name = "AREA_Andalusia" }
#32 - Maghreb
area = { id = 321    tag = "Western Maghreb"            name = "AREA_Western_Maghreb" }
area = { id = 322    tag = "Central Maghreb"            name = "AREA_Central_Maghreb" }
area = { id = 323    tag = "Eastern Maghreb"            name = "AREA_Eastern_Maghreb" }
#33 - Southern Italy
area = { id = 331    tag = "Lombard Italy"            name = "AREA_Lombard_Italy" }
area = { id = 332    tag = "Byzantine Italy"            name = "AREA_Byzantine_Italy" }
area = { id = 333    tag = "Sicily"                    name = "AREA_Sicily" }
area = { id = 334    tag = "Sardinia"                name = "AREA_Sardinia" }

#4 - Eastern Mediterranean
#41 - Asia Minor
area = { id = 411    tag = "Bythinia"                name = "AREA_Bythinia" }
area = { id = 412    tag = "Asia"                    name = "AREA_Asia" }
area = { id = 413    tag = "Pontus"                    name = "AREA_Pontus" }
area = { id = 413    tag = "Cappadocia"                name = "AREA_Cappadocia" }
#42 - Near East
area = { id = 421    tag = "Syria"                    name = "AREA_Syria" }
area = { id = 422    tag = "Palestine"                name = "AREA_Palestine" }
area = { id = 423    tag = "Lower Egypt"                name = "AREA_Lower_Egypt" }
area = { id = 423    tag = "Upper Egypt"                name = "AREA_Upper_Egypt" }
#43 - Greece
area = { id = 431    tag = "Thrace"                    name = "AREA_Thrace" }
area = { id = 432    tag = "Macedonia"                name = "AREA_Macedonia" }
area = { id = 433    tag = "Achea"                    name = "AREA_Achea" }

#5 - Slavia
#51 - Poland
area = { id = 511    tag = "Pomerania"                name = "AREA_Pomerania" }
area = { id = 512    tag = "Greater Poland"            name = "AREA_Greater_Poland" }
area = { id = 513    tag = "Lesser Poland"            name = "AREA_Lesser_Poland" }
#52 - Central Western Slavia
area = { id = 521    tag = "Bohemia"                    name = "AREA_Bohemia" }
area = { id = 522    tag = "Moravia"                    name = "AREA_Moravia" }
area = { id = 523    tag = "Pannonia"                name = "AREA_Pannonia" }
area = { id = 524    tag = "Transylvania"            name = "AREA_Transylvania" }
#53 - Southern Slavia
area = { id = 531    tag = "Croatia"                    name = "AREA_Croatia" }
area = { id = 532    tag = "Serbia"                    name = "AREA_Serbia" }
area = { id = 533    tag = "Bulgaria"                name = "AREA_Bulgaria" }
#54 - Eastern Slavia
area = { id = 541    tag = "Middle Dniepr"            name = "AREA_Middle_Dniepr" }
area = { id = 542    tag = "Upper Dniepr"            name = "AREA_Upper_Dniepr" }
area = { id = 543    tag = "Upper Volga"                name = "AREA_Upper_Volga" }
area = { id = 544    tag = "Ruthenia"                name = "AREA_Ruthenia" }
#55 - Polabia
area = { id = 551    tag = "Billung March"            name = "AREA_Billung March" }
area = { id = 552    tag = "Nordmark"                name = "AREA_Nordmark" }
area = { id = 553    tag = "Lausitz"                    name = "AREA_Lausitz" }
area = { id = 554    tag = "Meissen"                    name = "AREA_Meissen" }

#6 - Middle-East
#61 - Arabia
area = { id = 611    tag = "Central Arabia"            name = "AREA_Central_Arabia" }
area = { id = 612    tag = "SouthWest Arabia"        name = "AREA_SouthWest_Arabia" }
area = { id = 613    tag = "SouthEast Arabia"        name = "AREA_SouthEast_Arabia" }
#62 - Caucasus
area = { id = 621    tag = "Armenia"                    name = "AREA_Armenia" }
area = { id = 622    tag = "Georgia"                    name = "AREA_Georgia" }
area = { id = 623    tag = "Azerbaidjan"                name = "AREA_Azerbaidjan" }
#63 - Persia
area = { id = 631    tag = "Mesopotamia"                name = "AREA_Mesopotamia" }
area = { id = 632    tag = "Western Persia"            name = "AREA_Western_Persia" }
area = { id = 633    tag = "Eastern Persia"            name = "AREA_Eastern_Persia" }

#7 - Steppe
#71 - Western Steppe
area = { id = 711    tag = "Western Steppe"            name = "AREA_Western_Steppe" }
#72 - Central Steppe
area = { id = 721    tag = "Central Steppe"            name = "AREA_Central_Steppe" }
#73 - Eastern Steppe
area = { id = 731    tag = "Eastern Steppe"            name = "AREA_Eastern_Steppe" }

#8 - India
#81 - Indus Valley
area = { id = 811    tag = "Indus Valley"            name = "AREA_Indus_Valley" }
#82 - Ganges Valley
area = { id = 821    tag = "Ganges Valley"            name = "AREA_Ganges_Valley" }
#83 - Central Plateau
area = { id = 831    tag = "Central Plateau"            name = "AREA_Central_Plateau" }
#84 - South India
area = { id = 841    tag = "South India"                name = "AREA_South_India" }

#9 - Far East
#91 - Japan
area = { id = 911    tag = "Japan"                    name = "AREA_Japan" }
#92 - North China
area = { id = 921    tag = "North China"                name = "AREA_North_China" }
#93 - South China
area = { id = 931    tag = "South China"                name = "AREA_South_China" }
#94 - Far Eastern Islands
area = { id = 941    tag = "Far Eastern Islands"        name = "AREA_Far_Eastern_Islands" }

#10 - Africa
#101 - West Africa
area = { id = 103    tag = "West Africa"                name = "AREA_West_Africa" }
#102 - East Africa
area = { id = 104    tag = "East Africa"                name = "AREA_East_Africa" }

#-----------------------------------------------------------------------------------------------
#Global sea and lake areas

area = { tag = "Sea" name = "AREA_Sea" type = sea  }
area = { tag = "Lake" name = "AREA_Lake" type = lake }

#-----------------------------------------------------------------------------------------------
 
As it is now it's still difficult to understand how sea zones and provinces are regrouped.

However at a first look, I'd suggest to have piracy medium or even high in Mediterranean region, but I don't know if this could be modified later if not by event.

In case, should we consider the Norman piracy in the Atlantic? We would need to split the sea zones in three zones: North, Middle and South. Middle Atlantic is the one with Norse piracy until the properly settle in Britain.


And to end this post, not only

the BTV of the provinces victim of the Garigliano Arabs
but also the BTV of the provinces victim of the Hungarian raids. ;-)

About the map, yes, Vinland would have been a beautiful diversion...
 
As it is now it's still difficult to understand how sea zones and provinces are regrouped.
You mean to which continent/region/area they are attached to, I started to make a map but it quickly became awful to look at. I hope the naming makes it easy enough in most cases. Not all provinces are assigned yet anyway, I focused on Europe for now. Moravia's colonization seems to be fixed by the way as their AI files now only contains Lausitz and Meissen as areas for expansion, not the whole Elbe Slavs' region.


However at a first look, I'd suggest to have piracy medium or even high in Mediterranean region, but I don't know if this could be modified later if not by event.

In case, should we consider the Norman piracy in the Atlantic? We would need to split the sea zones in three zones: North, Middle and South. Middle Atlantic is the one with Norse piracy until the properly settle in Britain.
Like I said, it is a work in progress and nothing is set in stone. I cannot remember why I specified 'piracy = low' for all sea regions, certainly the Saracen and Viking piracy should be taken into account, I will implement your suggestions.


And to end this post, not only the BTV of the provinces victim of the Garigliano Arabs but also the BTV of the provinces victim of the Hungarian raids. ;-)
Yes, about the BTV and the manpower ones, be aware that only Iberia (0.41), Western Francia (0.42) and Italy (0.44) have been done so far. All other provinces have generic values, a left over from Arabia Universalis.


About the map, yes, Vinland would have been a beautiful diversion...
I have not lost all hope of finally understanding the Magellan's tutorial some day, or that someone with enough skills shows up and offers to do it. I am an optimistic person.
 
Unless someone comes up with concrete proposals for the unfinished areas, or suggestions to modify the existing ones, I think the geography.txt above will be the one in 0.5 because I am planning to release it within two weeks from now and I will not have enough time if I am to complete the 1102 scenario, even with only Europe.

The existing version is sufficient to be able to fix the Moravian and German colonization, so that should be enough for now. I am not sure it will do for the the Hungarian or Saracen raids but the events are not yet scripted anyway, so we will see.
 
The existing version is sufficient to be able to fix the Moravian and German colonization, so that should be enough for now. I am not sure it will do for the the Hungarian or Saracen raids but the events are not yet scripted anyway, so we will see.
The Hungarian raids aren't hard to be scripted as they would hit regions 12, 14 and even 33 later in Tenth century.
About the Saracen raids I'd limit their incursions to areas 144, 331 and 332 as for now.

About the Saracens of Fraxinet we could even include area 132 (Southern France?) and 141 (Piedmont?). Yes, it is still WIP.

The events should be random and check the capital city lying in the struck area.
 
This post is an update of this one in DOK general thread.


My new suggestions for province.txt with the use of showxy cheat: original codes are still included but with a "#" put before them.


SALERNUM
replaced city capital a bit to the southeast and moved the port to the coast closer to Amalfi:
Code:
province = {
	id = 253
	name = "PROV_Salernum"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 312
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = beneventan
	manpower = 2
	income = 8
	goods = grain
	city_name = "CITY_Salernum"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18598 y = 2457 } #x = 18588 y = 2443

		port = { x = 18570 y = 2500 } #x = 18610 y = 2510

	}
	history = { }
}
AMALFI
replaced city capital a bit inland in order to click on the province and moved port off-shore to the south for the same reason:
Code:
province = {
	id = 254
	name = "PROV_Amalfi"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 311
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = greek
	manpower = 2
	income = 8
	goods = exotic
	city_name = "CITY_Amalfi"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18567 y = 2425 } #x = 18562 y = 2427
 
		port = { x = 18551 y = 2462 } #x = 18546 y = 2423

	}
	history = { }
}
NAPLES
the same reasons for Amalfi apply for Naples too:
Code:
province = {
	id = 501
	name = "PROV_Naples"
	continent = "Europe"
	region = "Central Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 312
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = greek
	manpower = 2
	income = 9
	goods = fibers
	city_name = "CITY_Naples"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18531 y = 2400 } #x = 18527 y = 2404

		port = { x = 18510 y = 2419 } #x = 18540 y = 2408

	}
	history = { }
}
CAPUA
Capua doesn't need a port and the capital city should be more inland also for a better distribution of city circles in Campania:
Code:
province = {
	id = 502
	name = "PROV_Capua"
	continent = "Europe"
	region = "Central Europe"
	area = "Italy"
	type = inland #coastal
	#sea_adjacency = 311
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = beneventan
	manpower = 2
	income = 7
	goods = iron
	city_name = "CITY_Capua"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18531 y = 2354 } #x = 18533 y = 2371

		#port = { x = 18512 y = 2371 } 

	}
	history = { }
}
GAETA
Gaeta needs a port positioned a bit off-shore:
Code:
province = {
	id = 503
	name = "PROV_Gaeta"
	continent = "Europe"
	region = "Central Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 311
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = greek
	manpower = 1
	income = 6
	goods = fish
	city_name = "CITY_Gaeta"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18489 y = 2345 }

		port = { x = 18478 y = 2362 } #x = 18486 y = 2347

	}
	history = { }
}
LATIUM
Rome doesn't need a port and the city capital should be on the northern bank of Tiber where current Vatican city is located:
Code:
province = {
	id = 518
	name = "PROV_Latium"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = inland #coastal
	#sea_adjacency = 311
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = lombard
	manpower = 2
	income = 9
	goods = porcelain
	city_name = "CITY_Latium"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18418 y = 2249 } #x = 18427 y = 2263

		#port = { x = 18387 y = 2254 }

	}
	history = { }
}
AQUAE
Pavia needs better a better location in the province to be represented as surrounded by rivers:
Code:
province = {
	id = 665
	name = "PROV_Aquae"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = inland
	terrain = forest
	size_modifier = 0
	climate = ncontinental
	religion = christian
	culture = lombard
	manpower = 3
	income = 9
	goods = grain
	city_name = "CITY_Aquae"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18241 y = 1861 } #x = 18279 y = 1864


	}
	history = { }
}

EDIT: Should Capua have a reduced starting BTV because of events dealing with the Saracens?

IMO Neither Siena (523) nor Friuli (676) should have a port. Not sure for Ventimiglia (663) though.
 
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Other suggestions for ports and city capitals in province.txt:


RIJA
added gfx coordinates for city capital. The autoreplacement isn't good imo:
Code:
province = {
	id = 50
	name = "PROV_Rija"
	continent = "europe"
	region = "Western Europe"
	area = "Iberia"
	type = inland
	terrain = mountain
	size_modifier = 0
	climate = temperate
	religion = sunni
	culture = andalusi
	manpower = 1
	income = 4
	goods = vines
	city_name = "CITY_Rija"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 16572 y = 2174 }


	}
	history = { }
}
ORLEANAIS
Also here added gfx coordinates for city capital:
Code:
province = {
	id = 210
	name = "PROV_Orleanais"
	continent = "Europe"
	region = "Western Europe"
	area = "France"
	type = inland
	terrain = forest
	size_modifier = 0
	climate = ncontinental
	religion = christian
	culture = frankish
	manpower = 2
	income = 6
	goods = grain
	city_name = "CITY_Orleanais"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 17825  y = 1422 }


	}
	history = { }
}
PALERMO
current capital city in 962 scenario is almost unclickable. Port is too far away to the east:
Code:
province = {
	id = 245
	name = "PROV_Palermo"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 312
	terrain = mountain
	size_modifier = 0
	climate = temperate
	religion = sunni
	culture = arabic
	manpower = 2
	income = 7
	goods = grain
	city_name = "CITY_Palermo"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18331 y = 2659 } #x = 18345 y = 2661

		port = { x = 18295 y = 2648 } #x = 18279 y = 2632

	}
	history = { }
}
HUM
currently unclickable both port and city
Code:
province = {
	id = 257
	name = "PROV_Hum"
	continent = "Europe"
	region = "Eastern Europe"
	area = "Balkans"
	type = coastal
	sea_adjacency = 314
	terrain = mountain
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = southslavic
	manpower = 1
	income = 3
	goods = iron
	city_name = "CITY_Hum"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18933 y = 2292 } #x = 18920 y = 2284
		army = { x = 89 y = 2248 }
		port = { x = 18858 y = 2264 }
		manufactory = { x = 42 y = 2237 }
		center = { x = 35 y = 2248 }
	}
	history = { }
}
TRAVUNIA
to be moved because of new coordinates for Hum:
Code:
province = {
	id = 258
	name = "PROV_Travunia"
	continent = "Europe"
	region = "Eastern Europe"
	area = "Balkans"
	type = coastal
	sea_adjacency = 315
	terrain = mountain
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = southslavic
	manpower = 1
	income = 3
	goods = timber
	city_name = "CITY_Travunia"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 25 y = 2327 } #x = 22 y = 2313
		port = { x = 28 y = 2354 } #x = 23 y = 2337
		center = { x = 41 y = 2312 }
	}
	history = { }
}

PENTAPOLIS
The port of Ancona should be on the "ankon" in the angle:
Code:
province = {
	id = 521
	name = "PROV_Pentapolis"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 314
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = lombard
	manpower = 2
	income = 6
	goods = fibers
	city_name = "CITY_Pentapolis"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18575 y = 2118 } 

		port = { x = 18594 y = 2135 } #x = 18535 y = 2074

	}
	history = { }
}

CROATIA
Better on the coastline:
Code:
province = {
	id = 648
	name = "PROV_Croatia"
	continent = "Europe"
	region = "Central Europe"
	area = "Illiria"
	type = coastal
	sea_adjacency = 314
	terrain = plains
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = southslavic
	manpower = 5
	income = 5
	goods = timber
	city_name = "CITY_Croatia"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18777 y = 2032 } #x = 18756 y = 2032

		port = { x = 18757 y = 1997 }

	}
	history = { }
}
VENICE
the most unclickable of the block. I have moved the capital city to the northern shore and the port in the middle of the lagoon. As for the future COT, I'd suggest to put it in the southern shore as to cover all the spaces available:
Code:
province = {
	id = 675
	name = "PROV_Venice"
	continent = "Europe"
	region = "Western Europe"
	area = "Italy"
	type = coastal
	sea_adjacency = 314
	terrain = forest
	size_modifier = 0
	climate = temperate
	religion = christian
	culture = greek
	manpower = 3
	income = 10
	goods = porcelain
	city_name = "CITY_Venice"
	cot_modifier = -3
	colonization_difficulty = 0
	natives = {
		combat = 0
		ferocity = 0
		efficiency = 0
		tp_negotiation = 0
		tolerance = 0
	}
	gfx = {
		city = { x = 18581 y = 1912 } #x = 18545 y = 1914

		port = { x = 18557 y = 1934 } #x = 18576 y = 1911

	}
	history = { }
}

EDIT: added PENTAPOLIS with modified coordinates for the port in Ancona.
 
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Everything has been added to provinces.txt, looking nice now. Thanks.
About Venice I hope you like the new locations I suggested. Anyway I see there are other cities to be relocated but I think they aren't that urgent as much as the posted ones were imo.