• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Strategist

General
70 Badges
May 6, 2004
2.401
1.051
  • 500k Club
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines
  • War of the Roses
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Rule Britannia
  • Victoria 3 Sign Up
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Cities: Skylines - Campus
  • Europa Universalis IV: Golden Century
  • Cities: Skylines Industries
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Diplomacy
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
I posted this because I wanted to share it with all MP players in the victoria community... A few weeks ago, we (the friday night game) finally found an easy way to work around the MP-annex=crash bug. The things used before were: deleting the globaldates, and annexing in SP, however there is a much easier way to do it: you should just delete the alliances of the country you wish to delete. The alliances are scripted on top of the save file and easy to find and just delete them... especially if you want to unite germany or italy this is a very effective way to live with it ;)
 
yeah but you still have to shut down the game, edit, re-upload file to all players, and annex, unless you edit out everyone allies that are going to get annexed that session, but that doesnt seem very realistic since you could just pick them off without allies, plus you cant fight their allies for free, plus you cant spring a "surprise annexation" of an obscure minor on the other players without them noticing :)
 
yeah but imagine you want to annex all german minors... with the usual way to do it, it will cost you an hour or so, especially if you have a slower PC, or if your not too experienced with modding saves...

Now it can be done within 5 minutes, even for unexperienced modders :)
 
dunkler Kaiser said:
why not just leave all the annexations to do all at once, then let the host play on for a couple days, then reaload. Thats how I worked it in Sat night.

As soon as you have annexed a few all, will be closed for 7 days... so youll need to edit the diplo dates, or let the AI ruin other players industries by letting it play for over a month