
Workshop Link
What it does:
Ecology Mod adds a pollution mechanic to Stellaris that decreases the habitability and stability of your worlds (or improves it if you keep it clean). Pollution is produced by production, particularly heavy industry, and can be decreased with an array of new tools that include waste worker jobs, environmental policies, decisions, technologies, traits, civics, or garbage worlds.
The workshop page has a detailed list of features.
Requirements and Compatibility:
Ecology Mod is compatible with most other mods and doesn't require any DLC to play, though a couple of its features require Megacorp to see. The specific mechanics that it overrides are on the workshop page, as are any links to compatibility patches to other mods.
Feedback:
I love feedback! If you try out this mod, please tell me what you think. I've made a lot of changes based on the feedback I've gotten, such as garbage worlds, ecologically important blocker deposits, and many various compatibility improvements. I certainly don't add every idea I hear, but I am trying to create a mod that has something for everyone (that is into this subject at least).
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