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Mar 27, 2001
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In the latest EEP (but this was happening in 1.4 as well), whenever I start a game as Muscowy or Novgorod, my capital has support 185. Hence, whenever it is sieged, even in the middle of winter, the enemy experiences 0 (z-e-r-o) attrition. Not to mention that it just looks bad.

Is this a known bug?
 
Its problem the side effect of the high tax value that is given to whichever city didn't have the CoT (back from when the config tool worked..;)). So in a way, I guess this is a Working as Designed, but that'll probably no longer be a problem with a removecot command. I'd suggest changing the value by hand.
 
Thanks. What should it be in Novgorod with a Small fort?

How about the 13.0 manpower of AI Muscowy in 1460. Is that realistic? (They did get a conscription center - I never thought those improve manpower so much)
 
Originally posted by the_kinkajou
Can someone tell me how to edit that support limit in Novgorod? (in EEP)

Thanks.

I haven't noticed Novgorod having such a high taxvalue before, at least not in my 1.4.1 game, but I think you can fix it by going into the scenario file and changing this:

city = {
fortress = { level = 1 }
population = 30000
location = 274
capital = yes

Into this:

city = {
fortress = { level = 1 }
population = 30000
location = 274
tax = 10 #Or whatever value you want#
capital = yes


If you want to change the taxvalue in a saved game, go into the savegame file, search for "id = 274" until you see:

province = {
id = 274
whiteman = yes
#and maybe some other stuff#
}

And just add "tax = whatever"


I think that'll work. Someone please correct me if I'm wrong.
 
Thank you, but I was looking to edit down the support limit of the province. It is like 140 right now... which means any attacking party gets ZERO attrition even in the middle of the Russian winter when sieging Novgorod.