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I don't know this author, sorry :eek:o
But i think the answer is no, none before had such thought, the all-time alternate history mod of EU2 are only interregnum & aberration.
you could create a mod by your own ;)
 
jayswimmer said:
Has there ever been any thought of a mod based on Eric Flint's 1632 series? With a small group of technologically advanced people in Magdeburg, how could history have been changed?

The major obstacle, though, is that the series is only three years into the timeline, and that's next to nothing in EU2. You'd need to make up your own sequence of events to keep it interesting after twenty minutes.
 
I wasn't thinking about recreating the whole series, just the starting point. Start with only Anhalt with a manpower of 1, but with maximum technology and sliders set appropriately.

You would have good relations with Sweden but poor relations with the other majors.

I suppose you could add an event to the beginning to expand the U.S.E. similar to the Germany creation event in AGCEEP.

I don't think it would make sense to add many events from the book because, to your point Reveilled, they would occur in such rapid succession.
 
Anhalt?
I broke out my copy of 1632 a little while back, and sort of figured Baden.
But I was guessing.
I tried it with date set to 1632 and all techs set to 25, didn't seem to make much of a difference; I think you would really need Victoria's engine to make it interesting.
 
I'm pretty sure that the appropriate starting province would be Hesse, not Anhalt. When you click on the province, the main city is listed as Kassel, IIRC, and since Grantville basically usurped the lands of the Hesse-Kassel family, it stands to reason that that is where the town would have landed on the EU2 map. You'd only want to start in Magdeburg if you were starting in 1633, and technically the town first lands in 1631.
 
It would be interesting. In terms of scaling the books to the EU2 timeframe (although the dates would look wacky) you could spread events farther apart. Say a four to one ratio, then you could use the standard 400 game years to represent 100 years...

After all, you'd have horrendous BB (or have to reduce it by event) if you expanded Grantville to the USE in three years! (Even at this it'd only be 12). And you could do a lot with the Ram Rebellion, the Baltic War, Don Fernando's Netherlands, etc...

It almost cries out for a custom Europe-only map (maybe with the East Coast included... sort of an expanded version of the CK map - can you just see Grantville eventually recolonizing West Virginia?)... would allow for custom provinces including "Grantville".

As far as a location, judging from the maps in the books Grantville is rather close to Magdeburg and Nuremburg, so Anhalt sounds decent. However, they do refer to it in the later books as the "State of Thuringia-Franconia", so maybe the province normally used for those (I forget the name, but the one east of Mainz... Wurzburg? I think?). Or that could be used as a second province and the site of the Ram Rebellion events.

Might be able to tweek some of the game files to turn troop transports into ironclads, too, or adjust the CRT's so that high tech troops have a larger advantage... and a custom map would allow for navigable rivers (set 'em up as ocean zones, like you would in Civilization)............. hmmmm.....

You wouldn't want to (if you can avoid it) max out the techs for Grantville, though, because then it'd have uncontrollable inflation.
 
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