Hi!
The game randomly crashes upon port opening. This has never happened with my home port, only with foreign ones. The game crashes no matter the port view settings, be it 2d or 3d.
PC specs:
CPU: Intel Core 2 Duo E6600
GPU: nVidia 8800 GTX Ultra OC
RAM: 4 Gb RAM
Game cfg:
Display
brightness = 1.000000
contrast = 1.000000
gamma = 1.000000
maximize_window = 0
render_max_fps = 0
render_use_vsync = 1
screen_bpp = 32
screen_height = 960
screen_width = 1280
windowed = 1
Effects
decal_fade_time = 20000
decal_max_amount = 500
Graphics
anisotropic_filtering = 4
antialias_samples = 2
graphic_settings = 3
lighting_texture_quality = 100 %
loadscreens_2d = 0
model_detail = 2
particle_detail = 1
port_characters = 1
portview_2d = 1
render_normalmaps = 1
render_shadowmaps = 1
shadow_detail_level = 1
ship_crew = 2
square_water = 1
texture_detail_level = 100 %
water_detail_level = 2
The game randomly crashes upon port opening. This has never happened with my home port, only with foreign ones. The game crashes no matter the port view settings, be it 2d or 3d.
PC specs:
CPU: Intel Core 2 Duo E6600
GPU: nVidia 8800 GTX Ultra OC
RAM: 4 Gb RAM
Game cfg:
Display
brightness = 1.000000
contrast = 1.000000
gamma = 1.000000
maximize_window = 0
render_max_fps = 0
render_use_vsync = 1
screen_bpp = 32
screen_height = 960
screen_width = 1280
windowed = 1
Effects
decal_fade_time = 20000
decal_max_amount = 500
Graphics
anisotropic_filtering = 4
antialias_samples = 2
graphic_settings = 3
lighting_texture_quality = 100 %
loadscreens_2d = 0
model_detail = 2
particle_detail = 1
port_characters = 1
portview_2d = 1
render_normalmaps = 1
render_shadowmaps = 1
shadow_detail_level = 1
ship_crew = 2
square_water = 1
texture_detail_level = 100 %
water_detail_level = 2