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unmerged(11796)

The Gigantic Squirrel
Nov 20, 2002
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As there is no events for changing culture in a certain province, this one would do the job. The change is, naturally, a great thing, so the triggers are strict, and the concequences harsh:

event = {
id = 700000
trigger = { domestic = { type = serfdom value = 9 }
NOT = { domestic = { type = innovative value = 4 }}
random = yes
name = "Ethnic cleansing"
desc = "You have the opportunity to ethnicly cleans a province inhabited by citizens of another culture. If you do this, however, your relations with other countries will be impaired."
style = 1
date = { day = 1 month = october year = 1420 }
deathdate = { day = 2 month = may year = 1820 }

action_a ={
name = "Cleans away!"
command = { type = provinceculture which = -1 value = -1 }
command = { type = provincetax which = -3 value = -1 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = population which = -3 value = -2000 }
command = { type = treasury value = -200 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }
command = { type = relation which = -1 value = -40 }

}
action_b ={
name = "No, diversity is a blessing."
command = {type = vp value = 10 }

}
}


Comment, please.
 
[random comments]
Kill more population and loose more cash. (10000 pop and 500 cash?) Fewer, but higher, relations losses. (4 at -200?)

Serfdom 7-10, innovative 0-2.

Maybe divide it into several, one 1419-1520, one 1520-1620 etc. So they can become progressively harder to get.

Change order of a and b, to make 'no action' into default. 'No action' could give +1 taxes in one province instead of vp.
And/or add option 'Minor persecution', one revolt, +2 colonists, +2 traders.

Add some slider moves as well? +1 serf -1 innovative for genocide, reversed for 'live together'?

[/random comments]
 
Thanx for good advice, Nikolai II, I made sme adjustments, but during the tests I noticed that -3 on choosing the same province doesn't work in different actions, I tried writing them in reverse order, but is still doesn't work. Is there any way to affect a province chosen by action c with action a?

Here is the modified event:


event = {
id = 700000
trigger = { domestic = { type = serfdom value = 9 }
NOT = { domestic = { type = innovative value = 3 }}
random = yes
name = "Ethnic cleansing"
desc = "You have the opportunity to ethnicly cleans a province inhabited by citizens of another culture. If you do this, however, your relations with other countries will be impaired."
style = 1
date = { day = 1 month = october year = 1420 }
deathdate = { day = 2 month = may year = 1820 }

action_c ={
name = "Yes, Cleans away!"
command = { type = provinceculture which = -1 value = -1 }
command = { type = provincetax which = -3 value = -1 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = population which = -3 value = -10000 }
command = { type = treasury value = -400 }
command = { type = domestic which = serfdom value = +1 }
command = { type = domestic which = innovative value = -1 }
command = { type = relation which = -1 value = -100 }
command = { type = relation which = -1 value = -100 }
command = { type = relation which = -1 value = -100 }
command = { type = relation which = -1 value = -100 }
command = { type = relation which = -1 value = -100 }
command = { type = relation which = -1 value = -50 }
command = { type = relation which = -1 value = -50 }
command = { type = relation which = -1 value = -50 }
command = { type = relation which = -1 value = -50 }
command = { type = relation which = -1 value = -50 }
}
action_b ={
name = "Make an example of some"
command = { type = population which = -3 value = -500 }
command = { type = revolt which = -3 }
command = { type = colonists value = 2 }
}
action_a ={
name = "No, diversity is a blessing."
command = { type = provincetax which = -3 value = 1 }
command = { type = domestic which = serfdom value = -1 }
}


}


Yes, and is there any way to make a trigger so that the game will check wheather a country owns a province of foreign culture?
 
Originally posted by mnorrefeldt
This can result in really strange things, like millions of new Anglosaxons in China or Russian in India. Perhaps if only colonial cities (A province with 700+ population on the American Continent) is hit with the -4 parameter.

What do you mean?
 
@zBla:
If you have an event changing the culture of any province (-1) you can get results that are perhaps OK, like Holstein becoming Scandinavian or some parts of Scotland Anglosaxon. But you could also get very strange results. If Venice just conquered something in Scandinavia, it could become Italian, not very likely to happen IRL. What I mean is that all historical ethnic changes happened close to the new cultures´original areas, something we cannot guarantee here.
 
You are right, the results could be disasterous, ah well, had to try.
 
however.. i think that in a really inovative nation there should be some sort of event bonus too to get those people to "follow" your culture. Ie. they still have some of their own things but there is a mutual acceptance of culture in which case a culture penalty would be strange.

triggers:

- innovative >8
-????

only one option:

type provinceculture which=-1 value =-1
perhaps a cash bonus too?
 
The way I wrote it, it will not function becouse of the reasons mnorrefeldt mentioned. And it is impossible to make it trigger only on small provinces, and the ones close to your cores, becouse of innapropriate trrigers, so it's out of the question.

It would be cool, though if there were a trriger for all the above, and maybe for the time period that a certain foreing province is under your controll.
 
May I suggest the following. Only let the event select core province (is this possible?) with a different culture than your state culture. That way Holstein could become Scandinavian, or a lituanian province could become russian. However the wierd results shouldn't happen...

And btw. how about giving BB-points instead of relation penalties. When you gain something this large there ought to be a high price.
 
Damn... :(