Hey there,
I posted a "report" in the multiplayer forum at:
EU all-weekend LAN-party report
Some of the issues brought up:
1. Cannot force peace (no stability loss) in multiplayer games
2. AI makes really stupid war declarations
3. Diplomacy tops at 250D, but after 100 years 250D is nothing to a wealthy nation (no inflation on diplomacy??)
4. Fortresses grow more and more powerful in relation to armies - probably not very truthful (what do you history Ph.D. people say?)
5. The higher the Mil.Tech. the more random generals should pop up - right now we only really get the historical ones... but what about the people in the armies and fleets when "historically" there was no war in the country?
6. Tons of crashes (1.09 fixes this I hear)
Feedback is most welcome!
I posted a "report" in the multiplayer forum at:
EU all-weekend LAN-party report
Some of the issues brought up:
1. Cannot force peace (no stability loss) in multiplayer games
2. AI makes really stupid war declarations
3. Diplomacy tops at 250D, but after 100 years 250D is nothing to a wealthy nation (no inflation on diplomacy??)
4. Fortresses grow more and more powerful in relation to armies - probably not very truthful (what do you history Ph.D. people say?)
5. The higher the Mil.Tech. the more random generals should pop up - right now we only really get the historical ones... but what about the people in the armies and fleets when "historically" there was no war in the country?
6. Tons of crashes (1.09 fixes this I hear)
Feedback is most welcome!