Disclaimer: I have found several similar topics, none of seem seem to solve anything. The list of things people suggest to try (and my result) is included.
My specs (yes I am playing on 8 years old Mac Pro
):
2,7 GHz Intel Core i5
8 ГБ 1867 MHz DDR3
Intel Iris Graphics 6100 1536 МБ
macOs Mojave 10.14.6
The cpu load is around 100% even in Menu, however game runs great pre 1650s
The game became almost unplayable (at speed 2) around 1650s: below 10 fps, stuttering every 2-3 days (at speed 2). At pause everything works fine.
Suggested options found by me included:
I will be grateful for any advice/recommendations (besides getting a new PC which is not an option for me rn)!
My specs (yes I am playing on 8 years old Mac Pro
2,7 GHz Intel Core i5
8 ГБ 1867 MHz DDR3
Intel Iris Graphics 6100 1536 МБ
macOs Mojave 10.14.6
The cpu load is around 100% even in Menu, however game runs great pre 1650s
The game became almost unplayable (at speed 2) around 1650s: below 10 fps, stuttering every 2-3 days (at speed 2). At pause everything works fine.
Suggested options found by me included:
- Lowering graphical settings - already literally everything switched to lowest possible option - obviously didn't help
- Installing performance user mods - tried Fast Universalis, Toaster Universalis - zero impact
- Disable autosaving - zero impact (since I believe it's aimed to eliminate lag on month/year tick)
- Dismissing the majority of top bar notifications (aka blue flag to core territories, able to construct buildings etc.) The idea behind it is that it could reduce the amount of calculations performed to notify you once conditions are met for such actions - zero impact (although the amount of people stating that THIS helped was relatively high in every topic)
- Zooming out to stop seeing billions of trade ships/armies - zero impact the game continues to run in 7 fps at speed 2 even fully zoomed out
- Disabling the AI in console (as far as I understood it disables ai-factions' decision making process that involves a lot of calculations) - great improvement
I didn't want to fully sacrifice gameplay for performance boost and tried manually disabling AI for all the nations with less than 5 provinces (leaving around 15 major nations' ai ON) - the lag came back in full extent. That leads me to conclusion that some of the major states AI is causing the trouble.
- are there any other measures I overlooked that can help?
- Is there a precise way to learn what EXACTLY loads the computing capacity - what countries and which processes within them (army movement, navy movement, calculation for construction, etc.). Something like debug logs (ideally like "25% of CPU capacity trying to process pathing for 900k Ottomans army split in 2k stacks running in circles")
- Is there a more gentle way to control amount of AI calculations, not fully shutting down everything - some compromise maybe
For example: let them move armies, declare wars (and so on), BUT STOP reassigning navy missions 487 times a day, calculating everyday which province to build +0.01 church in
I will be grateful for any advice/recommendations (besides getting a new PC which is not an option for me rn)!