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hypertank

Sergeant
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Jun 14, 2014
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  • Crusader Kings II
  • Europa Universalis IV
Considering the number of European powers involved one way or another in India (Portugal, The Netherlands, France, England, etc.) the failure of the European AI to expand in India is pretty egregious. This is even more noteworthy since at least half of all games have the Ottomans expanding far into Russia (which historically is far more implausible than European expansion into India). Either India needs a nerf, or European powers need a serious buff.
 
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i don't think it's a balance of power issue. i think it's ai behaviour. ai can't do overseas battles, at all. even if the game handheld europeans to india by giving them events (a la portuguese in goa) it would still change nothing because the ai couldn't do anything with it. they'd declare war on a neighbouring indian power, do absolutely nothing the whole war, wait for ten years, then eventually white peace or cede the province outright.

a couple weeks back there was a good post here about trade company mechanics, making them more of a merc-heavy subject nation but free to start their own wars. kind of like a tributary. it still doesn't answer the problem of how does the ai get a starting point in india in the first place, which i think could be done by events like the goa one (give GB a province in the bengalese delta, give netherlands a province in jakarta, etc).
 
Making AIs better at expanding overseas has always been a big problem in this game and it’s one we are quite aware of.

Making India weaker than now would be both ahistorical (economically the subcontinent should be on par with Europe as a whole or China realistically, we already make them weaker) and not really solve the issue of ai overseas expansion anyway.

For that matter military expansion into India only really happened in the second half of the 1700s, when the subcontinent had fractured into weak competing states.
The European presence before then was mostly on the terms of the locals, and control didn’t extend much outside their small settlements. The one time the English did try to have a fight with the Mughals in that era it ended in a humiliating defeat, for the EiC.

Still, more European presence in India and Indonesia (at least this is now more common in 1.23) is something we want to see and will continue trying to achieve in the future.
 
For that matter military expansion into India only really happened in the second half of the 1700s, when the subcontinent had fractured into weak competing states.

Well, that's a really big issue too because by 1500 India has become a triple-alliance hugbox already. It's really weird how they never break apart.
 
Well, that's a really big issue too because by 1500 India has become a triple-alliance hugbox already. It's really weird how they never break apart.

That is indeed a general game thing. Tags mostly only grow in eu :)
Still huge blobs in India is not exactly ahistorical for the era either. I actually find they break apart a bit more in 1.23 but it’s part of the problem to be looked at.
 
That is indeed a general game thing. Tags mostly only grow in eu :)
Still huge blobs in India is not exactly ahistorical for the era either. I actually find they break apart a bit more in 1.23 but it’s part of the problem to be looked at.
Maybe events in the age of absolutism could nerf religious unity for Muslim Sultanates? As I understand it much of the breakup of the Mughal Empire can be blamed on sectarian strife, Shah Jahan beginning a trend of religious intolerance. I certainly agree that economic development in India ought to be quite high, I was thinking more a nerf to military tech (probably for RoW nations in general). In the campaigns of Clive and Dupleix, European soldiers were far more effective man for man then Indian ones, and in Child's war (I believe that was what you were referring to) I don't think the British fielded more than a thousand troops (not exactly a full scale invasion). Perhaps Trade companies could make use of a banner mechanic where they could cheaply raise high numbers of lower military tech troops (based on provincial institution level I guess) to simulate EiC use of native conscripts? Then High tech European troops could serve as the core of an Indian conscript army, more than powerful enough to fight Indian powers, but too low tech to effectively be used in European conflicts.
 
Just giving free event land sounds cheap to me. If a dlc ever gets india focush i would definitely like to see some form of rush for india from marine powers where they gain influence on the continent that grants bonuses and if they have enough they can get land to appoint to special trade company subjects. Though the rapid blobbing also should be looked at
 
We won’t be adding more events to just give away land. :)
Personally I always hated even the one for Goa ;)
 
Maybe there should be a disaster for countries in India. Something being about the gods are encouraging the people of india to regroup back to their previous national values, or might be better if it refers to the enlightenment happening in the world, in funny ways. Have it being tied to trigger during the age of revolutions. The other trigger conditions for it eludes me, but it would be pretty much rebels popping up of the core culture groups, that is not your primary culture. This would be a real nice challenge for Indian players and also be a nice end game boss for them, and also help the historical accuracy with europe, with an un-unified India. It would make it very necessary to convert as much culture through the game, because of this.

Other possible trigger conditions/upward ticks could be:
lower than 3 stability
25 or more religious unity
has overextension
any other ideas?


It would be like many other rebel disasters, but worse in case that either you release a few nations because of rebels, or you would have had all of the early game to prepare.
@Trin Tragula
 
India definitely needs some work, but the conquest of India didn’t even get completed into well into the 19th century. Even then it was a consequence of the weakening of state such as the Mughals mainly and the Maratha. The power vacuum provided opportunities.
 
I think the wanning muslim influence and rising hindu influence should be represented somehow. Right now we have revolt events for hindu lands in the south but none really for the muslim lands in the north.
 
I think the wanning muslim influence and rising hindu influence should be represented somehow. Right now we have revolt events for hindu lands in the south but none really for the muslim lands in the north.
Because Islamic nawabates still held most of the power in the north well into the end of the game with the exception of the Sikhs which is hard to represent since Sikhism isn’t always in the Punjab. Besides, before the Indo-Pakistani split the north was more heavily islamicised than it is today.
 
I think a good place to start would be some mechanic that would allow Europeans (or whomever is the most advanced around) to seize and/or purchase port cities without having to resort to total war.

Look at this map. Look at all the trade cities Portugal acquired in the span of twenty years. Imagine trying to replicate that.

India not being conquered seems like a broader symptom of every war being a total war. In reality, Europe took port cities across India, and when the Mughals declined, Britain and France moved in to expand by pitting princes against each other.

Even by 1821, though, it's a mistake to imagine India as being painted the color of the British tag. There was a lot of indirect rule going on, something that also isn't represented outside of trade companies and vassalization.

There are also edge cases such as the Kingdom of Kotte (in modern-day Sri Lanka) belonging to Portugal because its king passed the title to the Portuguese king. There's no way that this can be simulated in-game.

So tl;dr: this isn't something that can be fixed with a buff/nerf. The reason Europe subjugated India in the first place is complex and beyond what the game is currently capable of simulating unless somebody wrote a really complex event chain.
 
Because Islamic nawabates still held most of the power in the north well into the end of the game with the exception of the Sikhs which is hard to represent since Sikhism isn’t always in the Punjab. Besides, before the Indo-Pakistani split the north was more heavily islamicised than it is today.

You should tell that to paradox. In this map the Muslims have control of only the central part of northern India.

upload_2017-12-9_21-35-21.png


When before according to paradox they had parts of central, northern, eastern, western and north western in 1444.

upload_2017-12-9_21-35-47.png
 
You should tell that to paradox. In this map the Muslims have control of only the central part of northern India.

View attachment 319972

When before according to paradox they had parts of central, northern, eastern, western and north western in 1444.

View attachment 319973

You should step through the dates and see how it got to be that way :)

He’s not wrong though, in the north there was a solid Muslim presence. State borders don’t show everything.

That said, characterizing the rise of the Marathas as religious unrest is not quite accurate. :)

Please do keep the discussion going. My points here have mostly been:
If we want to see Europeans in India it’s not going to be a matter of buffs or nerfs. The ai simply isn’t up to the task of overseas expansion.
Yes in the late 1700s Europeans were superior in matters of war (most of all what separated European and Indian armies at that point was how they fought, things like infantry drill and light artillery, though within a few decades many Indian states actually adapted to this) and that certainly played a large part. Without the fracturing of the Mughal empire (most of all due to overextension after Aurangzebs very ambitious expansion) it is still uncertain if something like the eic expansion would’ve been possible :)

India in this era is of a particular interest to me so you can be sure I always read threads like these for ideas ;)
 
I think a good place to start would be some mechanic that would allow Europeans (or whomever is the most advanced around) to seize and/or purchase port cities without having to resort to total war.

Look at this map. Look at all the trade cities Portugal acquired in the span of twenty years. Imagine trying to replicate that.

India not being conquered seems like a broader symptom of every war being a total war. In reality, Europe took port cities across India, and when the Mughals declined, Britain and France moved in to expand by pitting princes against each other.

Even by 1821, though, it's a mistake to imagine India as being painted the color of the British tag. There was a lot of indirect rule going on, something that also isn't represented outside of trade companies and vassalization.

There are also edge cases such as the Kingdom of Kotte (in modern-day Sri Lanka) belonging to Portugal because its king passed the title to the Portuguese king. There's no way that this can be simulated in-game.

So tl;dr: this isn't something that can be fixed with a buff/nerf. The reason Europe subjugated India in the first place is complex and beyond what the game is currently capable of simulating unless somebody wrote a really complex event chain.
It seems to me, there's really two aspects to historical indian weakness:
  1. kingdoms were (frequently?) devided due to sucession crisis. E.g. in the kindom of Kotte (according to wiki) three sons murdered their father and split the kingdom into three. After that they would proceed to fight each other. That must have something to do with culture, religion and most probably polygamy. Maybe make this some (cultural) goverment mechanic, giving heir chance and increased heir stat chance for a cost of unrest/stability cost? Without more dev work going into representation of the royal family, there's probably no satisfactory way to have that in game.
  2. Currently in gsme there's no way (other than supporting rebels) to intervene into the internal affairs of other countries in a targeted way. I feel, if there were more possible pretender rebels at the same time AND we could support multible rebel factions at the same time, then the kind of "pitting princes against each other" would be possible. For that however, currently building spy neworks is far too slow, even with espionage ideas. Maybe have espionage ideas give the ability to deploy more than one diplomat in the same country to build a spy network?
 
You should step through the dates and see how it got to be that way :)

He’s not wrong though, in the north there was a solid Muslim presence. State borders don’t show everything.

That said, characterizing the rise of the Marathas as religious unrest is not quite accurate. :)

Please do keep the discussion going. My points here have mostly been:
If we want to see Europeans in India it’s not going to be a matter of buffs or nerfs. The ai simply isn’t up to the task of overseas expansion.
Yes in the late 1700s Europeans were superior in matters of war (most of all what separated European and Indian armies at that point was how they fought, things like infantry drill and light artillery, though within a few decades many Indian states actually adapted to this) and that certainly played a large part. Without the fracturing of the Mughal empire (most of all due to overextension after Aurangzebs very ambitious expansion) it is still uncertain if something like the eic expansion would’ve been possible :)

India in this era is of a particular interest to me so you can be sure I always read threads like these for ideas ;)
I think India needs more divide than it does now, the tiny states seem to be eaten up within 10 years of start especially in the south with Vijayanagar consolidating.
The early consolidation of India definitely has a part in creating some huge Indian states.

Personally I would say make it nearly guaranteed for AI Bahmanis to break up, but at the same time buff development for the successors and other Dravidians. Remove the Vijayanagar and Andhra alliances, give Bahmanis the western coast. It’d be nice to see Hyderabad(Golkonda) and others that were so influential in the Deccan more often.
 
It seems to me, there's really two aspects to historical indian weakness:
  1. kingdoms were (frequently?) devided due to sucession crisis. E.g. in the kindom of Kotte (according to wiki) three sons murdered their father and split the kingdom into three. After that they would proceed to fight each other. That must have something to do with culture, religion and most probably polygamy. Maybe make this some (cultural) goverment mechanic, giving heir chance and increased heir stat chance for a cost of unrest/stability cost? Without more dev work going into representation of the royal family, there's probably no satisfactory way to have that in game.
  2. Currently in gsme there's no way (other than supporting rebels) to intervene into the internal affairs of other countries in a targeted way. I feel, if there were more possible pretender rebels at the same time AND we could support multible rebel factions at the same time, then the kind of "pitting princes against each other" would be possible. For that however, currently building spy neworks is far too slow, even with espionage ideas. Maybe have espionage ideas give the ability to deploy more than one diplomat in the same country to build a spy network?

I think a unique government that gave no cultural or religious unrest but was prone to splitting up like Ming (but due to Pretender rebels that would act like CK2) would be an interesting addition to the game and all this has been done before so no new tech just play testing for balance. This would also help Europeans fight Indian powers if they ever fixed Europeans ability to expand overseas (which seems like it would require new tech/programs). This would also nerf part of the world that people feel like shouldn't have huge states (other than the Mughals). Finally this could bring some meaning back to advanced forms of governments. It would encourage countries to once again reform the government (at least Indians). Where now Iqta, Mamluks, Ottomans, Horde, Chinese all don't want to reform the government ever. Which is very ahistorical and makes the 'age of revolutions' not at all feel like the age of revolutions. Which maybe changing advanced governments would give the Europeans the edge they had historically.
 
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You should step through the dates and see how it got to be that way :)

He’s not wrong though, in the north there was a solid Muslim presence. State borders don’t show everything.

That said, characterizing the rise of the Marathas as religious unrest is not quite accurate. :)

Please do keep the discussion going. My points here have mostly been:
If we want to see Europeans in India it’s not going to be a matter of buffs or nerfs. The ai simply isn’t up to the task of overseas expansion.
Yes in the late 1700s Europeans were superior in matters of war (most of all what separated European and Indian armies at that point was how they fought, things like infantry drill and light artillery, though within a few decades many Indian states actually adapted to this) and that certainly played a large part. Without the fracturing of the Mughal empire (most of all due to overextension after Aurangzebs very ambitious expansion) it is still uncertain if something like the eic expansion would’ve been possible :)

India in this era is of a particular interest to me so you can be sure I always read threads like these for ideas ;)

I do have to disagree with part of what was said here. It was the technology that made the difference not how they fought. If Indians had the same tech (and knew how to use them) but used old tactics I'm sure they'd do ok and quickly adapt to newer tactics after the first fight. But Europeans kept rapidly (compared to the previous age) coming up with better and better weapons. The European ship's ability to fire broad side cannons was unmatched until around WWI when Japan and China finally started catching up with the rest of the powers. There are other examples of European superiority in fire arms and artillery but none so clear as European dominance at sea.
 
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You should step through the dates and see how it got to be that way :)

He’s not wrong though, in the north there was a solid Muslim presence. State borders don’t show everything.

That said, characterizing the rise of the Marathas as religious unrest is not quite accurate. :)

Please do keep the discussion going. My points here have mostly been:
If we want to see Europeans in India it’s not going to be a matter of buffs or nerfs. The ai simply isn’t up to the task of overseas expansion.
Yes in the late 1700s Europeans were superior in matters of war (most of all what separated European and Indian armies at that point was how they fought, things like infantry drill and light artillery, though within a few decades many Indian states actually adapted to this) and that certainly played a large part. Without the fracturing of the Mughal empire (most of all due to overextension after Aurangzebs very ambitious expansion) it is still uncertain if something like the eic expansion would’ve been possible :)

India in this era is of a particular interest to me so you can be sure I always read threads like these for ideas ;)

I think a big problem is just how institutions are balanced right now, and how the AI tends to rush military tech. In the late 1700's Europeans ought to have a military advantage (as you yourself say) and as far as I can tell, in current games Europe's tech advantage over India averages at around one or two military tech levels for much of the 18th century (when the most significant phase of European expansionism took place-of course you can correct me if this is no longer correct for the current or upcoming patch).

Another problem is that Trade Companies don't provide manpower, as Europeans certainly made use of Indian troops within India and other colonies during EU4's timeframe. Some sort of mechanic ought to exist which simulates this, so that trade companies can raise troops unusable outside of trade company regions (perhaps this could be special lower military tech banner troops as I suggested earlier, perhaps it could be something else, but either way trade companies shouldn't have to rely purely on European troops for expansion)