• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Ober

Sir Anjin
20 Badges
Sep 15, 2009
650
384
  • Darkest Hour
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Cities: Skylines
Expanded Vanilla Map Project

Introduction:

Expanded Vanilla Map Project will be general thread for brainstorming and showcasing additions and fixes for vanilla maps, as guessing from observations made inthis thread, there is not much will left in community to keep uber historical maps updated and played.

While I can assure you that WATK 4 (and eventually WATK 4.5) will be kept by A4K, I'd like to focus on discussing and adding changes to vanilla map, that could add more historical posibilities, but also gameplay depth, without killing specific vanilla charm, which is a huge task in itself, if not the biggest. Magellan part is actually not that hard, only tedious.

This project is solely based on McSionnagh's YourMap, which sadly didn't receive enough support here for some reason. I found working download link deep in Japanese Paradox Lands.

I would probably not use McSionnagh's map as base if not the fact that I could not get vanilla map to work in Magellan - Therion told me that it's probably bugged in some areas (something related to messy pixels). While I do not really understand how to fix it, McSionnagh's map works and clean vanilla doesn't.

Thus please note, that first and foremost I give main credits to mentioned McSionnagh himself, for his work allows me to expand vanilla map further. While I would love to receive some sort of official permission from him, it seems he's not really visiting Paradox anymore. I tried to contact him via Skype twice, but sadly I received no response.

Which brings yet another point, as browisng Paradox mod repository on Hayasoft with many Japanese translations and addons for FtG mods from Paradox, and also finding various Japanese sites dedicated to Paradox games, inclucing EU2 and FtG made me sure some Japanese modders are visiting our forum sometimes, most likely as unregistered guests. If you do, and you have contact with McSionnagh, please redirect him to this thread. I would be grateful.

Aside of that lengthy introduction, I've been dwelling a bit more today, working on Korea and Japan, trying to figure out how I'd want this map to look like:

TQJLvnw.png

My comment: Please take note that I, sadly, do not possess any kind of manual skills. Also, I am still learning about art of province-making. Names in Korea are looking much nicer than in Japan actually and I'll adhere to style used there. Japanese provinces will probably get redrawn - again, Korean ones have that vanilla feeling, at least I feel it. Most likely no more provinces will be added in Korea, maybe Japan will get one or two more provinces (but that will require whole name system, see below).

You can expect provinces added by me to look like Korean ones, they actually look quite vanillisch, don't they? Come on, admit I did good this time :D

General Guidelines for Adding New Provinces:

1.) Additions should be based on some sort of territorial division relevant to period. Please note however that it can't and it won't be perfect. Changes depend on how badly certain region needs them.

For example in picture above, Korea with mere two provinces was crying for some additions. Basing on historical Eight Provinces of Korea I extended it from two to five provinces (anything more would be too much IMHO). At the same time, Japan received Kinai and Chubu, while Kanto was brought back to more realistic size. To make it clear, some sort of basis, I require relevant reason and evidence to include <INSERT_PROVINCE_NAME> proposed by you.

If whole areas will be changed, new provinces have to be consistent with each other. That's why adding more provinces in Japan will require such changes. I was basing on this map and included all regions already. It would be stupid to have regional names (like Kanto) and provincial names (Echigo and Owari in case Chubu will be split) next to each other, wouldn't it?

2.) Game Balance and Vanilla Charm are one delicate matters and we are not to hamper them by adding utter crap, but to enrich them by adding provinces game will benefit from. Like a Number One World Class Surgeon from the Kingdom of World Class Surgeons, we have to add and inject new provinces to vanilla precisely, without any mistakes. They have to feel vanillish and add something to the game. No mindless province spam like in MyMap - while I have a weak spot for it, this project's goal is to ENRICH, not to SPAM the map.

To answer Toio's question from Vanilla FtG thread:

Toio said:
yes . start a new thread

but, what the aim here?
1 - to replace vanilla map entirely
2 - to rpelace the vanilla map in FTG as the "promised" map will Never eventuate?
3 - start a new mod?

Goal is to expand map by adding some more useful provinces. Not even 20% more mentioned by Toio in another post, maybe 10%...I believe it might be enough.

And while Asia, mostly Korea and Japan simply require more new provinces, it is elementary to add something to consider them okay, Europe is where Game of Surgeons is going down; I have ideas for a few additions and territorial tweaks, but only a few.

While Asia and Africa require some heavy redesigning, Europe just needs some tweaks in key areas.

3.) Names will be more or less English, unless there's cool - or commonly known - name for province. Suggestions about renaming provinces are welcome - Russia is tweaked already according to AGCEEP principles, which was done by McSionnagh in his project.


Implemented Additions and Tweaks:

*Korea:
#641 - Kyongju -> Pyongyan
#642 - Yalu -> Gyeongsan
#1621 - Gyeonggi
#1622 - Gangwon
#1623 - Jeolla

*Japan
#683 - Ezochi -> Hakodate (McSionnagh)
#685 - Kanto -> Chubu
#686 - Kansai -> Chuugoku
#1615 - Kanto
#1616 - Kinai
#1643 - Ezochi (McSionnagh)
#1644 - Kita Ezo (McSionnagh)
#1645 - Sakhalin (McSionnagh)
#1646 - Kuriles (McSionnagh)
#1648 - Ryukyu Islands (McSionnagh)


Please note that IDs might change. I usually leave a few more just in case anything else will get added.

Planned Additions and Tweaks:

*Separate Macao and Hong Kong .
*China based more or less upon one of administrative divisions.
*Less provinces in Mongolia (in the end McSionnagh added a bit too many there).
*Reworking Aegean Coast: Athens -> Thessaly -> Thesaloniki -> Edirne -> Konstantiniyye
*New HRE provinces: Hainaut, Trier, (...)
*Baltic Coast: moving Danzig to western side of Vistula (where it actually belongs), Thorn/Marienburg (or both) made from old Danzig as Royal Prussia, either adding Samigotia province or its territories to Lithuania (it's ridicullous you can go from Prussia to Kurland), maybe Riga and Osel.
*Rework for Ural area: Perm, Viatka, and removal of that weird Siberia going north (everything north from Tobolsk).
*Rearrangment of Uruguay to include conflicts between Portugal and Spain (Nein, #5)


*Want to add something? Then post here and present actually viable proposition, with some real arguments. I'm sure people will discuss it and together we'll decide upon whether it's gonna be added or not.



I believe that concludes the thread as for now. I will keep playing with Magellan and posting some previews for changes I have made. ;)
 
Last edited:
Please remember that while the old maximum 2020 provinces-limit from EU2 is no longer valid there still is the new limit of 10000 provinces for the whole world according to the FtG 1.3 readme:

- Increased province limit to 10000, limited by defines.txt.

and that while that may sound a lot there is a regional limit for provinces too, that restricts adding provinces in regions that already have a lot of provinces to 255 as far as I remember.

Regarding suggestions like Macao (which is geographically tiny)
http://images.nationmaster.com/images/motw/middle_east_and_asia/hongkongmacau.jpg
there is the problem of clickability - if new provinces are added then those need to still be clickable and it would be preferable if all buildings (e.g. manufactory, shipyard, barracks) are being able to be displayed without overlapping.
 
Last edited:
First take on Danzig. I'm not really happy (looks like from HoI1 lol), but I hate having Danzig on the other wrong side of Vistula as part of Royal Prussia technically.

G2HPfNx.png

Now I tried second time, and while Danzig is a tad too big than it should be, it's more or less what I want to see. Southern border might change because, well, Polish provs are terrible.

YyqqhQS.png

Disregard quality of province names, I added them so you can see what's what now. Purpose of this setup is to bring Danzig to its normal place, use old Danzig as Marienburg, which in turn will work nicely for Royal Prussia, I'll just have to tweak some borders.

So, that's more of less what I'll be doing now. If you have any requests, go on.

***

Please remember that while the old maximum 2020 provinces-limit from EU2 is no longer valid there still is the new limit of 10000 provinces for the whole world according to the FtG 1.3 readme:

I've heard that it's not working. Anyway, I don't need 10k damned provinces. How much am I going add - 20, 30? If even that much.

Regarding suggestions like Macao (which is geographically tiny) there is the problem of clickability

Any problem, they'll just be bigger - same as Johan and team made Carribean isles bigger. Since all provinces are meant to be vanilla-style, adding Macao big enough to contain some icons is piece of bloody cake.
 
  • 1
Reactions:
...
So, that's more of less what I'll be doing now. If you have any requests, go on.

The one I would like to see most would be Adrianopel/Edirne
https://en.wikipedia.org/wiki/Edirne
so that the Ottoman Empire can have it´s capital start in Europe instead of the ahistorical former capital of Bursa.

I've heard that it's not working. Anyway, I don't need 10k damned provinces. How much am I going add - 20, 30? If even that much.

The province limit does not limit the number of land provinces alone. In that limit included are seazone, lake and river "provinces".

Any problem, they'll just be bigger - same as Johan and team made Carribean isles bigger. Since all provinces are meant to be vanilla-style, adding Macao big enough to contain some icons is piece of bloody cake.

I did not assume that it would be difficult to make a province bigger when a new province is added anyway. As you started to list guidelines in your first post I wanted to add that provinces need to comply to some gamelimits, because even if they would be drawn perfectly historical on the map they would be useless if they are so tiny that they can´t be clicked.
 
Last edited:
Edirne and Salonika are must haves, certainly.


__


I know this doesn't matter for most of the game's timeframe, it is just horrendous and completely misses the region's dynamic. The Río de la Plata zone needs many fixes, starting with the Uruguay river, which clearly separated this Spanish colony from Argentina, and which was the prize of many conflicts between Spain, Portugal and their successors.
Adding to that, the Portuguese founded their own settlement in Uruguay (at the time known as the Banda Oriental), Colônia do Sacramento, to dispute control Spanish control of the Río de la Plata. This must be represented.

Here are my suggestions:

nmqr9o2.jpg


Colonia should have plains instead of a forest, while Uruguay may alternatively be named Banda Oriental.
 
Last edited:
  • 1
Reactions:
First take on Danzig. I'm not really happy (looks like from HoI1 lol), but I hate having Danzig on the other wrong side of Vistula as part of Royal Prussia technically.

G2HPfNx.png

Now I tried second time, and while Danzig is a tad too big than it should be, it's more or less what I want to see. Southern border might change because, well, Polish provs are terrible.

YyqqhQS.png

Disregard quality of province names, I added them so you can see what's what now. Purpose of this setup is to bring Danzig to its normal place, use old Danzig as Marienburg, which in turn will work nicely for Royal Prussia, I'll just have to tweak some borders.

So, that's more of less what I'll be doing now. If you have any requests, go on.

***

more historic than marienburg ( which is marys borough) would be either Warmia or Galidia .

split istria, into istria and dalmatia please
 
Please remember that while the old maximum 2020 provinces-limit from EU2 is no longer valid there still is the new limit of 10000 provinces for the whole world according to the FtG 1.3 readme:



and that while that may sound a lot there is a regional limit for provinces too, that restricts adding provinces in regions that already have a lot of provinces to 255 as far as I remember.

Regarding suggestions like Macao (which is geographically tiny) there is the problem of clickability - if new provinces are added then those need to still be clickable and it would be preferable if all buildings (e.g. manufactory, shipyard, barracks) are being able to be displayed without overlapping.

i doubt he will increase it by more than 100 new provinces
 
The one I would like to see most would be Adrianopel/Edirne
https://en.wikipedia.org/wiki/Edirne
so that the Ottoman Empire can have it´s capital start in Europe instead of the ahistorical former capital of Bursa.



The province limit does not limit the number of land provinces alone. In that limit included are seazone, lake and river "provinces".



I did not assume that is would be difficult to make a province bigger when a new province is added anyway. As you started to list guidelines in your first post I wanted to add that provinces need to comply to some gamelimits, because even if they would be drawn perfectly historical on the map they would be useless if they are so tiny that they can´t be clicked.

yes on splitting edirne and also macedonia
 
Good to see your work!
Please tell me more about your plan on China and HRE. Where will you add Trier? Would it better to reaname Hannover to Brunswick( should be in German but sorry that I forgot its German spelling) and rename Muenster to Westfalen?
And as Baden is not use in Agceep, perhaps you can re-draw the Swabia area.
 
@CD & Toio

Warmia is the best. What's the German name, Ermland? And speaking of Danzig itself, does it give you guys that vanilla feeling? I have great feeling about Korea, it looks the way I want it, but about Danzig I have mixed feelings, I keep changing opinions every time I look at it. And it's all about keeping vanilla feel, there's no point in continuing if that won't work.

@Toio

I wonder if I'll ever reach 30 provinces.

Thrace and Macedonia are one of those provs requiring changes. What could come out of them? Salonika, Roumelia, Thessalia, Edirne and Vardar? Thessalia including that I want to split huge ass Athens.

Istria to Istria and Dalmatia? What with usual Dalmatia?

@Nein

I have a bad feeling about moving rivers. For example, I checked on Macao after adding Danzig. And while in reality it lies at the river entering China near Guangzhou, well, in vanilla map that river just enters China between Guangzhou and Kowloon.

Hell no I ain't changing that. While I could affort moving Vistula from between Wielkopolska and Podlasie to Wielkopolska and Kraków (back to its real place), moving whole huge rivers is rather dangerous - not even in terms of technical issues, simply that would cripple vanilla feeling I strive for.

Unless it would be to go to the left instead of right (Nembucu and Artigas), I will (sadly) not attempt doing that. But it's definitely a good idea to fix Americas too - if you have anything else in terms of wrong names, just drop it here. Maybe we'll get to more advanced changes (Uruguay) later.

Either way, thanks ;)

@Zweihander

My plans for China...well, I expected you to know some more. Is any Chinese province broken or wrong in some way? Asia is really only place where I could attempt some full conversions (like in Korea).

Which of Chinese provincional systems was dominant during FtG timeline? I could surely Google it but...lazy :D

I still have to investigate matter of Trier, I guess it'll require redrawing of parts of Rhineland. I was thinking about general redrawing of HRE in general - just marking general boundaries and then redraw everything province after province. Some HRE provs could really be broken in half - like Magdeburg, I presume in Magdeburg and Altmark? I guess that HRE could use like 3 or 4 more provinces.
 
It's not really about moving a river, but about adding a new one (the Paraná should be among the top 3 rivers of the continent AFAIK, no reason to remove it).

River or no river, the province borders should represent how things actually worked.
 
Just look at the southest part of mainland China. It is nonsense that it is divide it into Guangzhou, Guangdong and Kowloon. Guangdong is a Province, while Kowloon is very small part of Guangdong province which is near Hongkong, and Guangzhou is the capital city( and my hometown ,too) of Guangdong province.
Nanchang should rename to Jiangxi since Nanchang is a city not a province name.
 
@Zweihander

Was there any historical administrative division? I'm sure there was. Did it change and how much between Ming and Qing dynasties?

@Nein

Good. Added to planned list ;)



I started meddling in HRE now. Geneve, Altmark and Trier are top priority. Breisgau from southern Baden to represent Habsburg holdings in Vorlande (is it called that way?).

I'm brainstorming Trier hard. Might require playing with Rhine a bit. One option is to move Pfalz in place of Mainz (as Heidelberg is obviously on the wrong side of Rhine in map), Trier to Pfalz, and Mainz deeper into unneccesarily big Wurzburg?
 
Last edited:
First link isn't really working for me, it just shows me a pic of sad face :( Maybe something with my Internet. Either way thanks ;)

attachment.php


Trier, Pfalz and Mainz. Names again only for reference - I'll come with nicer font later and I'll have to redo all shading anyway. It's a bit clustered there indeed, also execution wasn't the nicest, I guess it can look prettier.

But it's quite clustered. Of course playing with positions setup would make it much better, but it's not time for that yet. Also you can see that I carved out Geneve, that should spice things up for Swiss. I'd consider splitting Schwyz too, guess it would yield Graubunden province.

I'm showing y'all those previews so you can judge them, most important is whether provs shown aren't breaking vanilla for you. Shapes can be redesigned anyway, and well, there's still quite a long way before I'll learn to draw them nicely ;)


Damn Magellan is tedious, but editing map is so exciting!
 

Attachments

  • Clipboard02.png
    Clipboard02.png
    79,3 KB · Views: 482
@CD & Toio

Warmia is the best. What's the German name, Ermland? And speaking of Danzig itself, does it give you guys that vanilla feeling? I have great feeling about Korea, it looks the way I want it, but about Danzig I have mixed feelings, I keep changing opinions every time I look at it. And it's all about keeping vanilla feel, there's no point in continuing if that won't work.

@Toio

I wonder if I'll ever reach 30 provinces.

Thrace and Macedonia are one of those provs requiring changes. What could come out of them? Salonika, Roumelia, Thessalia, Edirne and Vardar? Thessalia including that I want to split huge ass Athens.

Istria to Istria and Dalmatia? What with usual Dalmatia?

Ermland is fine

Danzig to its old name of Pomerelia ...if it fits

I recall old vanilla as istria and dalmatia as 1 province, I want it split .............unless its already split...I cannot remember ..........vanilla does not work for me anymore

Zeeland is wrong its coast only , split province in 2, coast is called zeeland ( netherlands area)

Roumelia and edirne or thessally...any combination you see as best.

Splitting athens , yes, but make the north part of it thessally..........we do not need too many greek provinces.


To have peace of mind..............do not play with rivers or splitting of seas............you will get a headache and it will be a waste of time
 
Ermland and Pomerelia, gotcha.

No, Istria and Dalmatia are two different provinces. While I was thinking about changes there, I believe it's fine as it is now. But I was wondering about Ragusa. Should it be swapped for Zeta?

Yeah, I know this one. How would a new part be called? Utrecht? No idea about Netherlands, but Zeeland requires split indeed.

Northern part of Athens and southwestern of Macedonia would make Thessaly. Nothing more than that.

I just moved Rhine a bit east, so I believe I already started playing with them ;) Well, as long as it doesn't mean total overhaul (like moving river in Guangzhou only to make Macao right), stuff like provs split in half by rivers. It doesn't belong in vanilla really.

EDIT: MyMap has Staats-Brabant next to Zeeland, but maybe there's better name? And then, I'd probably have to draw some islands to represent Zeeland truly. And speaking of islands - should Venice be moved to separate island.

EDIT2: I fully checked HRE map out, compared it with some maps on the web and MyMap and made short list of provinces I could consider adding. Reason I'm dropping the list here is to get your opinions - some provs are more, some others less relevant. The goal is to filter out good and bad ones - if there are some potential replacements, or better names for them write it too:

*Lausitz (south of Brandenburg)
*Luneburg (two provinces Hannover is tempting)
*Altmark (half of Magdeburg).
*Augsburg (part of Wirtemberg)
*Breisgau (south of Baden)
*Westphalen (Munster extended north)
*Graubunden (part of Schwyz, prov for Swiss people)

It might be that none of those will be suitable, who knows? But we gotta check all possibilities, brainstorm the hell outta it.

Ones I'm sure will get added are:

*Geneve (already in)
*Trier (already in)
*Breda/Staats-Brabant
*Slesvig

Okay, guess it's time to go to bed after good modding time...until tommorow guys.
 
Last edited: